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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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For those of you noticing the texture problem, please ensure you're running on Original texture quality. Also, can you post your specs. Mine are in my signature.
Let's figure this out. |
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#2
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well i will start with the good stuff on orig text i get a weard effect of a ring of no trees but on high not so bad.
frame rates seem to be smoother. able to see much better and clouds look nice. well now the bad, CTD when changing planes,changing graphics settings,still cant use cust loadouts in single mis,CTD when launch,CTD when shut down, CTD online after a flight of maby 30 to 40 min,CTD in single mis, spit1,hurri both regular and 100oct will not start without alot of fiddling (as in start and quit start and quit ECT ECT ECT, after all that i got fed up and said i will find more later PS. only time no CTD was when i didnt launch the game LOL |
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#3
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Thanks SQB! Works OK now, except those funnily appearing and disappearing forests and trees.
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#4
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#5
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First impressions:
Hurricanes MkI / MkI 100 octane won't start. When engine cuts after trying to start the Throttle lever and Mixture lever in cockpit (if moved forward) reset to the rear position and only go back to their proper position if the actual throttle is moved slightly. Scripted out RPM sits at 1600 for both when engine off (ok that really doesn't matter, pperhaps its a 'floor' reading) but they don't even flicker during engine start attempts even though the prop turns for a short period so either it isn't working or the RPM never gets to the 'floor' of 1600 during those start ups (probably true). Also tried the Brake on/off (Brakes toggle). No luck. Even tried toggling he magnetos on/off/on. No luck. Sound does not cut in until Boost exceeds 0. Disappears again on throttle closure. (Had this on previous patch.) Spitfire MK1a appears to deliver +9lbs boost at full throttle (scripted out data), will test further, boost cutout does not appear to make much difference. All this on my own created online server. If anyone wants my 'Performance' mission and script for further testing let me know**EDIT: Attached anyway. All aircraft available. Gives out a .csv file. Now includes some engine parameters, some of which always seem to be zero. Sample attached.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 07-01-2012 at 08:50 AM. |
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#6
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Quote:
The tip someone gave as far as changing the forest setting and changing it back worked for me.
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#7
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It doesn't work, stay low and fly outside of your initial tree LOD and watch the problem come back.
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#8
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For me not any performance hit with clouds, still if You take a zoom and watch to cloud minus half a fps.
Right. Some people looks like think its a tip, but no check in different place below 2000 ft.
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webmaster of YoYosims, JG300 founder ![]() www.yoyosims.pl Win 7 64, i7 930@3.76, GA-EX58-UD3R, 8Gb Patriot Viper II, ATI 7970 3Gb, 5 x SSD, res.1920x1080 27'', X-Fi Extreme Music + 5.1, TrackIR 5, TH Warthog, Throtlle Quadrant CH, Saitek Combat Pedals, Go Flight GF-P8, Saitek: Pro Flight Radio Panel, Pro Flight Switch Panel, Pro Flight Multi Panel, Instrumantals Panels, iPad2 for maps [FSX, DCS Ka50, A-10C, TOH:Hinds, RoF, CoD] Last edited by _YoYo_; 07-01-2012 at 09:42 AM. |
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#9
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Wow, wait, you solved it by doing that? Maybe you have to change it, like the trees.
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#10
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S!
SQB, check the track I posted on previous page. Changing trees does nothing to fix the appearing/disappearing trees. They are generated within the sphere around your plane at certain altitudes where the sphere touches the ground. Looks very hilarious and I hope the track can show it or I need to get some screenshots. For me this patch was worse graphically except tracers and their effects than the previous one. Added a screenshot showing that even on MAX trees you get them ONLY within the LOD Sphere. Last edited by Flanker35M; 07-02-2012 at 08:05 AM. Reason: Added screenshot |
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