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#1
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Some loadout options of the Fw-200 is unrealistic, like 4 1000kg bombs, or 2 1800kg for example. As far as I know, max bombload was 2100kg. There are problems with the defensive weaponry too. I think there are two methods to fix it: 1, simply rename the aricraft to Fw-200C3. Then the defensive guns are OK. 2, For a true C3/U4 change the rear top and the two side machineguns to MG-131.
Btw, there was a cockpit made for it in the ancient times, what happened to it? |
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#2
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Here's a part of my MDS settings:
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 90.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 90.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 90.0 90*80=7200, so the craters visibility is 2h. But they're erased after a little while. 80s ?... I don't know if the bug exist since 4.10. Thx all for your great work. |
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#3
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In quick mission builder the AAA still fires at you even when you set it to "None"!
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#4
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Quote:
If you would like the modded quick missions from me please post or send me a PM. I made them for myself and it feels like a very basic mod so i never released it, but if ud like ill upload em for you to SAS1946. if ud like to do this yourself just open the FMB and go into the quick folder, and edit those without flak to remove them flak. one example ill give is the crimea red airfield mission. open it up and remove the maultierAA or whatever its called as well as either delete or change the convoy cirtcling the airfield to one nopt containing a skdfz7 with 20mm ack-ack. Last edited by panzer1b; 06-22-2012 at 12:04 AM. |
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