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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-08-2008, 03:02 PM
Insuber Insuber is offline
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Thumbs up Keep up the good work...

Quote:
Originally Posted by luthier View Post
(...) I've been roaming around Oleg's office all this week (and they worked all day Saturday too), and if I can get some of you to take my word for it, things are looking great. There's a crazy amount of really exciting things being done, things never even attempted by anyone before. The sim, on virtually every level, is head and shoulders above everything else.

Oleg and team are trying to build a benchmark sim for many years to come. This is why it's taking a long time. Il-2 lasted all these years because the initial work put into it was solid. Same thing is being done here. Making a masterpiece is hard back-breaking work.

I know it's hard to remain patient in the dark, but what can I say, things will be ready when they're ready.
Thanks Luthier,

That's all I wanted to hear.


Please say this to Oleg for me: "KEEP UP THE GOOD WORK OLEG, WE'LL ALL SUPPORT YOU WHEN THIS SIM WILL BE RELEASED".

Regards,
Insuber


PS: it was easy to drop those two lines, wasn'it ? One of these every couple of weeks and you'll keep a bunch of people happy.

Last edited by Insuber; 06-09-2008 at 06:06 PM.
  #2  
Old 06-08-2008, 07:06 PM
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Viking Viking is offline
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Default Thank you!

Thanks Oleg and team for your dedication to the sim and the resent update. Also; kudos to Luthier for his involvement in the making of the update.

I’m a “propellerhead” since 50 years but the “1946” aroused my interest in early jets and I’m looking forward to the Korean ad on.

Viking
  #3  
Old 06-08-2008, 11:22 PM
Icewolf Icewolf is offline
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good pics Oleg

just one or two a week to keep the vultures away would be nice then we wouldn't have these endless,pointless topics about the health of SOW
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Old 06-09-2008, 12:44 AM
RAF Chalky RAF Chalky is offline
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спасибо!

and an old English proverb btw... 'patience is a virtue!'
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Old 06-09-2008, 08:15 AM
Bobb4 Bobb4 is offline
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Oleg - I have just read your answer about the linking of SOW with the Korean project...
Very interesting. Also noticed you mentioned a WW1 sim, would this be KOTS or is it another project altogether and if so, how many years down the line would that be?

Lastly Theatre of war used the IL2 engine to great effect, are their plans for a theatre of war using the SOW engine (is it capable) and the big question.
WW2-Online was an attempt to make the perfect complete simulation for WW2. Would the SOW engine be able to do what WW2 Online failed at?
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Old 06-09-2008, 08:22 AM
Feuerfalke Feuerfalke is offline
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Originally Posted by Bobb4 View Post
Oleg - I have just read your answer about the linking of SOW with the Korean project...
Very interesting. Also noticed you mentioned a WW1 sim, would this be KOTS or is it another project altogether and if so, how many years down the line would that be?

Lastly Theatre of war used the IL2 engine to great effect, are their plans for a theatre of war using the SOW engine (is it capable) and the big question.
WW2-Online was an attempt to make the perfect complete simulation for WW2. Would the SOW engine be able to do what WW2 Online failed at?

That's what I thought, too, but I didn't want to spread even more speculations or draw Oleg into conflict with the marketing guys

At least it would be an extremely good explanation why KotS posted about something very big happening a few month ago and the silence thereafter.

A few years ahead and we make our own virtual airshow, with old crates and jets on the same server - okay, pure speculation, but that would really mean to enter a new era not only for flightsims.
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Old 06-10-2008, 07:37 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Bobb4 View Post
Oleg - I have just read your answer about the linking of SOW with the Korean project...
Very interesting. Also noticed you mentioned a WW1 sim, would this be KOTS or is it another project altogether and if so, how many years down the line would that be?

Lastly Theatre of war used the IL2 engine to great effect, are their plans for a theatre of war using the SOW engine (is it capable) and the big question.
WW2-Online was an attempt to make the perfect complete simulation for WW2. Would the SOW engine be able to do what WW2 Online failed at?
I told just about possible ways. I'm personall plan to expand the WWII and finally in that series also to model Russian front as well on new level.
The next after BoB we plan to make the area that never yet modelled And it should go on the market after BoB during a year or so.
But the first our target after BoB - to release the Enduser tools that allow them to incorporate new planes, ground vechicles, ships, etc into a sim as a system. We would like to create some industry around it, like it is around MS FS. It is stron point of MS FS on the market. However we understand the problems with such way and we are doinf it with the target of no cheating online. Some time more close to release later I will tell it in all details.
This will be someting new on the market.

In BoB intial release we will have controlable stationary AA guns. You may play for them in online or even in sigle play if you wish to create such a mission. This will a first step in realisation of our plans for online gameplay. In a touch with writen above you may imagine what can do with only this feature some crative third party developers.
Tools will alow to "program" by simple ways such objects (aircraft also). But again plase read with attention - this will not kill online. There will be some sort of protection.

We don't plan to copy WWIIOL. But if we will decide to go for only online gameplay, then we can use BoB engine.
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