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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-13-2012, 01:20 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by pupo162 View Post
i would suggest you try to up a little bit your graphics to high, or ultra.

try everything maxed out but building quantity to high, and building quality to high.

i've less stutters and more FPS with good graphics than with medium.

7870, 2500k@stock, 8gb ddr3
Thanks, Pupo, will try that.

The abrupt lag problem upon approaching manned multi engine aircraft was affecting everyone last night (6 of us on Teamspeak). This happened repeatedly to each of us when we tried to engage. Our normal high frame rates would quickly return once we were clear of the manned multi engine bomber. This has me believing there's a problem with the code and not with each of our PC's.
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Old 05-13-2012, 01:23 PM
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Originally Posted by ATAG_Snapper View Post
Thanks, Pupo, will try that.

The abrupt lag problem upon approaching manned multi engine aircraft was affecting everyone last night (6 of us on Teamspeak). This happened repeatedly to each of us when we tried to engage. Our normal high frame rates would quickly return once we were clear of the manned multi engine bomber. This has me believing there's a problem with the code and not with each of our PC's.
Same my fps would half itself near large AI bomber formations (pre mini fix, haven't had the time to try the fix yet).
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Old 05-13-2012, 01:24 PM
pupo162 pupo162 is offline
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Originally Posted by ATAG_Snapper View Post
Thanks, Pupo, will try that.

The abrupt lag problem upon approaching manned multi engine aircraft was affecting everyone last night (6 of us on Teamspeak). This happened repeatedly to each of us when we tried to engage. Our normal high frame rates would quickly return once we were clear of the manned multi engine bomber. This has me believing there's a problem with the code and not with each of our PC's.
yes , seems to be an issue http://www.il2bugtracker.com/issues/253

tough ive flow agaisnt 4 bombers yesterday and no issue arrised.

Also its strange, people on that formation didnt seem to have issues (otherwise they wouldnt be in the formation) but you did. mysteries of dover...
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Old 05-13-2012, 01:29 PM
pupo162 pupo162 is offline
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yes , seems to be an issue http://www.il2bugtracker.com/issues/253

tough ive flow agaisnt 4 bombers yesterday and no issue arrised.

Also its strange, people on that formation didnt seem to have issues (otherwise they wouldnt be in the formation) but you did. mysteries of dover...
OK LETS RUN A TEST:

try flying the quick mission "bomber intercept - Hawkinge"

fly as the hurricane and edit the enmy flight to:

24-heikel111



do you still get slowdowns? i dont, so if you do, could be a system issue, if also dont have an issue, they it was probably a multiplayer issue.

Last edited by pupo162; 05-13-2012 at 01:38 PM.
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Old 05-13-2012, 01:58 PM
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Great idea, Pupo. I'm away from my PC right now (this is my iPad talking ), but you've outline a good quick test for

1) large AI formation problem?

and

2) multiplayer problem with manned bombers?

As you pointed out, the human pilots/crew of the manned bombers didn't experience lag, but all the attacking Red pilots did. Plus the lag wasn't a mere slowdown in fps; we all experienced a game-crushing 1 fps slideshow. In my case the 1 fps only returned back to the normal 70 - 90 fps smooth play when the multi engined manned bomber(s) had flown out of the immediate vicinity.

Will try this later today at first opportunity and report back here with my results.
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Old 05-13-2012, 02:30 PM
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Smooth as custard very happy chap
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Old 05-13-2012, 08:07 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by pupo162 View Post
OK LETS RUN A TEST:

try flying the quick mission "bomber intercept - Hawkinge"

fly as the hurricane and edit the enmy flight to:

24-heikel111

Tried it -- no slowdown at all. Offline and online AI bombers are no problem. Experienced 1 fps slowdown again today over Lympne. Big furball - 110's, 109
S, Spits. Other Red pilots on TS were complaining as well.

Your advice on stepping up settings worked. Picked Very High and still had good frame rates; minor stutters over Margate at rooftop level but
very flyable. Thanks for the suggestion!

.
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Old 05-13-2012, 08:53 PM
C6_Werner C6_Werner is offline
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Hello.
Problem met during the patch and fix.

track black death.
14101: avg 46. max 116. mini 16.

14214 beta patch2: avg 44. max 98. mini 15.

14413 beta patch3: avg 45. max 108. mini 10

17582 + mini-fix. AAx8: avg 34. max 62. mini 5
17582 + mini-fix. AA off: avg 36. max 66. mini 5

Ugly and low texture fps


The solution, to delete the conf.ini in 1C SoftClub.

avg: 65. max: 129. mini: 5.
AAx8. avg: 58. max: 116. mini: 5.




setting.
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Old 05-13-2012, 09:01 PM
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Wow, C6_Werner, that's a great first post here -- thank you and welcome!!!!

For safety I'm going to rename my current config.ini folder, then let the new patch + Hotfix build me a new one and see how it compares. Even if it's worse for any reason, we still have the old (renamed) config.ini folder to put back in.

Good stuff, worth a try!
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Old 05-13-2012, 09:03 PM
O_Smiladon O_Smiladon is offline
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S

Still LOOSE alot of FPS when taxi behind someone and you hit there dust they throw up from the ground.

I have everything on MED and road,grass,shadows turned off.

Vsync on

p.s please help us ATI 69xx card users

O_Smiladon
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Last edited by O_Smiladon; 05-13-2012 at 09:05 PM.
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