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  #1  
Old 05-08-2012, 05:46 PM
sniperton sniperton is offline
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Posts: 253
Default Unsocial AI wing

I too have some strange AI wing behaviour since 4.11.1. I fly offline missions generated by DCG. I order flight #2 to join, leader says OK, then leaves with his mates for home. Same result when I point out the enemy and give order to attack. It seems to me that pre-set wayponts might be "stronger" then the orders of the squad leader. Can anyone confirm?
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Old 05-08-2012, 06:52 PM
JtD JtD is offline
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Hi sniperton, it is always good to record a track and share it, it is the easiest way for TD to look into issues. They may be very specific and hard to reproduce. In case of AI I've also had issues like you describe, but not always and found it very hard to pinpoint the circumstances under which AI will go foolish.

I know that low fuel level may cause AI to head for home, can this be a reason for what you are seeing?
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Old 05-09-2012, 05:06 PM
sniperton sniperton is offline
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Quote:
Originally Posted by JtD View Post
Hi sniperton, it is always good to record a track and share it, it is the easiest way for TD to look into issues. They may be very specific and hard to reproduce. In case of AI I've also had issues like you describe, but not always and found it very hard to pinpoint the circumstances under which AI will go foolish. I know that low fuel level may cause AI to head for home, can this be a reason for what you are seeing?
With Murphy I can say that odd things only happen when ntrk recording is off... Otherwise I completely agree, and, yes, AI is not always foolish: that's the biggest problem -- at least so far as debugging is concerned. As to fuel level, flight #2 left me after some 80-100 kms of flight with G.50 Freccias, so I don't believe it was the reason. Anyway, next time it happens I will check it.
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