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#1
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It seems that problem with the trains is the old one, I tried it in 4.05 and it was the same as 4.11.1. Can somebody who have one of the older versions installed double check that.
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#2
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Aviar
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#3
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Not sure whether this has been mentioned (too lazy to read a 1000 posts
Offline play: I notice that on all Ace settings 4vs4, when getting onto any AI opponents tail, it's supporting number will be onto me if I don't hit my target on the first pass. At the same time I ask my #2 to cover me.. he's nowhere to be seen ??, even after minutes of dodging the covering opponent. Summary: Target AI are able to work as a team more than your own AI = No good This is not random, but every quick mission set.
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#4
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Agree about Ai, sits in your blind spot and does nothing to help not even give a warning. If you're head of four, if you don't order them to do something they just follow you around, even if six enemy ai are shooting at you, lol!
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#5
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So if you have a mission where AI decided to look at the area where your plane is they will do it every time you play that mission. For breaking the randoms quickly it's best to fire short burst with your guns. Quote:
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FC
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#6
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#7
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FC, sorry i started new company ( exactly same like that in i see this strange acting of TB3) and i think that mission was deleted ...
can give only ntrk records (((( sorry( |
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#8
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To add to this.. On a career, I was #4 and we attacked and decimated around 6 russki bombers. On looking at the track I found 2 yak escorts about 1000 feet above the bombers, that just went around in circles while we had 'lunch'. Sorry have no tracks or saved stuff, but will save in future.
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#9
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Thanks for checking, fix ready for 4.12.
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#10
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i'm sorry if somebody already talks about it ...
i notice that TB3 no attacking ground target not by level bombing ... now they do it like Il2 ... yesterday i watch like two TB3 keep the formation goes down from 2500 meters till 200 meters and drop bombs on the car convoy ... its not logical for this monster plane ... |
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