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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-07-2012, 09:28 PM
kilosierra kilosierra is offline
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For those thinking the throttle is bugged, check the axis settings of the throttle.

Very likely the 100% position is messed up. Check if 0% is at 0% and 100% at 100 %, then input and output should match again.
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Old 05-08-2012, 01:52 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
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For those thinking the throttle is bugged, check the axis settings of the throttle.
Axis checked and re-adjusted, thanks for the tip.

However throttle response is still very twitchy. It's tolerable with some a/c, but too twitchy on others, particularly Spit II.

Also my rudder control sensitivity is now set at 10% but still too twitchy (spikey is probably a better term).

G940 HOTAS here.
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Old 05-08-2012, 09:53 AM
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FFCW_Urizen FFCW_Urizen is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Axis checked and re-adjusted, thanks for the tip.

However throttle response is still very twitchy. It's tolerable with some a/c, but too twitchy on others, particularly Spit II.

Also my rudder control sensitivity is now set at 10% but still too twitchy (spikey is probably a better term).

G940 HOTAS here.
What settings did you use? Because the first thing i did, was checking throttle mapping to see, if anything was screwed up. I even reassigned throttle axis, the problem is still there. Checked input vs output, which is the same as before the patch.
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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Old 05-08-2012, 10:08 AM
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David198502 David198502 is offline
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What settings did you use? Because the first thing i did, was checking throttle mapping to see, if anything was screwed up. I even reassigned throttle axis, the problem is still there. Checked input vs output, which is the same as before the patch.
yeah i think its the new "flight model" which makes it harder to give accurate inputs on rudder,aileron and elevators...regarding the throttle, i didnt notice a difference, but then im a 109 driver as you know Urizen
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Old 05-08-2012, 12:33 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by FFCW_Urizen View Post
What settings did you use? Because the first thing i did, was checking throttle mapping to see, if anything was screwed up. I even reassigned throttle axis, the problem is still there. Checked input vs output, which is the same as before the patch.
Here you go Uri.
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  #6  
Old 05-08-2012, 02:12 PM
Jatta Raso Jatta Raso is offline
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messed up windshield after crash land; new look of the rear view mirror turned off, after taking shots..

maybe nothing new, just adding to the mess up on Spit IIa after taking damage

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Old 05-08-2012, 03:26 PM
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FFCW_Urizen FFCW_Urizen is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Here you go Uri.
Thanks Dutch, though i fear, that it won´t help me, as my settings are already very near yours. but testing them anyway.
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Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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  #8  
Old 05-08-2012, 03:49 PM
Toxic Toxic is offline
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CTD all the time, no performance change at all, it even seems like the FPS has gone down. But I am sure you've all heard about this...
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Old 05-08-2012, 04:44 PM
_79_kk _79_kk is offline
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^S^

Here are my "bugs"

System

Win 7 ultimate 64 bit (fresh install)
I7 2700k
16 GB ram
Nvidia 270 gtx (driver 296.10)


1. Red square at startup (as posted before)
2. Low res instruments (as posted before)
3. The "Launcher stopped working) after about 5-20 min ( every time i play single or multiplayer)
4. Lots of "micro stutter" (mostly in multiplayer)
5. Still cant get AA to work

Fps is from 30 - 60
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