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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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pre patch,
![]() post patch,
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#2
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Wow, that really is a big difference. The textures are very soft in comparison! I'm just checking out the on the lettering on the dials and also the top of the control column. That's a big difference in definition! It seems that to increase the frame-rate they have decided to remove all the beauty, like clouds, grass, textures....so removing 50% of the items it came with should increase the frame-rate by 50%? Not the best way of fixing it surely? MP (Still living in hope!)
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#3
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This post would be more useful in the bugs thread than in a Trolling thread fruitbat.
BTW, for the "audience", they did not remove the textures to improve the performance, how this can even be true if the textures are there in the 70 FOV view ? The textures still there even in the 90 FOV, if you use the offset button and move forward the mouse they will be visible : ![]() The problem its just that the range of the new texture manager is to short in cockpit view while you are using the 90 FOV. This make me wonder even if our "beloved audience" have played the game or just go here to throw his "invaluable comments". |
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#4
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Quote:
Last edited by fruitbat; 05-07-2012 at 01:55 PM. |
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#5
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both images got a bit purple coloring, the 2nd lost its sharpness
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