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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thanks for the news. I had hoped you would release the beta so we at least dident had CTD all the time. In my humble view a beta is a beta and you have a choice to use it or wait.
Please make a revote on that issus in the team and mabye you can get more help for tracking other bugs. |
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#2
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Thanks for the info BlackSix. Can't help but feel bad for you guys.,and Luthier. Hopefully things will fall into place soon,and you'll have a nice stable patch to release. Best of luck team.
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#3
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Black Six- a thought-
First, I commend you and the team for making a difficult decision. I have read many of the posts here, and I believe the majority of the community would rather have a late patch that is perfected, than a rushed patch which is not. So, bravo to you and the team. That fact that you are willing to face the "slings and arrows" of some of those on this board whose sentiments are contrary to the majority shows you truly [I]care[I] about the end result. So do we. Carry on- and keep us informed! Chris |
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#4
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Now that's a real update. Honest, we know what the issues are and very sincere. I for one would rather have real info on the sim I'm playing now rather than pics of a sim I might buy in the future. Keep your hands on the plow and get er done!
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#5
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Quote:
Just work harder and release this patch. We are all waiting and bought this alpha build of CloD. I know that all this problems are not so big and will be solved, but please keep more regular and specific updates like this and we all will be more confident! We like to be informed with true words like these. Thanks! |
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#6
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Thanks for the news. Good to hear that it is almost done.
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#7
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I'm a manager not a techie but I do manage techies, so if one gives me this list of issues:
"No dynamic low-caliber hit decals showing on aircraft; · Detached aircraft chunks losing their texture and becoming pitch-black; · Little particle "dust" that comes out of weapon hits looking like untextured squares; · Gunsights always white in color; · No waypoint lines rendered in map or FMB; · Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively; · DX9 support not ready for public consumption". My question would go like this: -- OK what's the relativity here in terms of magnitude, complexity, importance, time to fix and resources needed? Then I know what to do. I'm happy BS gives us an update, but I don't know how to process it. I know we have guys here who really know this stuff, so can you help me understand if overall this is a big deal, a BIG deal a REALLY BIG DEAL, a You'll Soil Yourself when You See It or ho hum, just a scratch?? Over.
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#8
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MG have not been able to assess this for the past 6 months, and I am quite certain they cannot asses it this time around either. My suggestion for us all is to stop standing on our toes in anticipation for am imminent release and just face facts; words such as "almost", "soon" have no bearing. The patch will be finished when it's finished. I can only feel sorry for the team.. must be hell...
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#9
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Hi Black 6.
Thanks for the news, and for your information. Take your time what you need for the patch ( and team ). AND ignore the people how make the Cliffs of Dover bad. Then programming a Simulation and not only a ARCADE Flight Software ---------NEEEEDS TIIIIIME------------- Thank you for your answer Black Six, and have a nice lloooong weeekend Towarisch |
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#10
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Thanks Ilya (cause even though B6's English is improving I have a very strong feeling that he did not write this text
Take the holiday off to reload the batteries and let's hope half of the team doesn't gets ill which often happens to me after weeks of constant work when I get some days off to rest /mazex
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