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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The problem Ataros is that the community have gone to enormous lengths to highlight issues (with little official response from the devs) and have not bothered or just given up repeating the same set of bugs over and over again. Most of us expected that threads such as this had the same purpose. http://forum.1cpublishing.eu/showthread.php?t=29526
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 04-17-2012 at 12:22 PM. |
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#2
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I can not imagine the 1st entry in this thread which is "The current Ju 87 B is missing a label on the Flaps Control Box" can have the same priority as the missing COOP gamemode which received max number of votes in the tracker so far. (screenshots are missing already btw) The devs may get their priorities wrong if we do not tell them what the market is asking for. I do not know what could be Luthier's reaction if he saw "a missing label" being the 1st listed bug in a sticky bug thread. He could think that the sim is not that bad if customers do not have more serious things to place first. I am not saying these bugs must not be reported. I am saying the bugtracker voting system is the only tool that can let the devs know about community priorities without confusing them. Last edited by Ataros; 04-17-2012 at 12:52 PM. |
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#3
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#4
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To all those following the development of the 87 vs XXX octane fuel (XXX= fill in the number as per your discretion), JG52Uther posted a very interesting screenshot on another thread:
~S~ Last edited by 335th_GRAthos; 04-17-2012 at 01:12 PM. |
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#5
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Thanks for the heads up, I can wait for the sequel. |
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#6
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Will you think that adding 100 octane add realism? i think not since every time a pilot must take a fresh new ac. In the real thing the pilots did not use 12 boost at will and when they used this was an overloading condition. And the engine lifetime was seriously reduced.
Since the sim has not some way to manage engine weathering since the pilots take a new ac every sortie this ll make the things just unrealistic like now. The lifetime of the ac components were considered while projecting the same. Is really a big thing use a feature that reduce the engine lifetime 5 times? If the devs implement some kind of model that obligate the pilots to use the same ac (at least in virtual wars, like adw or il2.org.ru) and simulate the cumulating weathering of the engine and random failures of the same due excessive use of overload conditions in previous sorties then the things ll make sense. It ll be amazing a pilot overconfident about their superplanes using excessive boost at all time in one, two or three sorties and then in the four be surpreside by some random malfunction. Adding advantage without adding the following disadvantages is far from reality. Just my 0,02 cents. Acctualy the pilots (allies and axis) activate the boost one after another with no interval. Totally unrealistic, since there is not a DM that simulates the effects of the massive use of this overload condition. The things appears more STAR WARS than a sim. I have to hit the WEP all time too to have some chance. I am so hardcore that i really feel bad using the boost in the unrealistic way. Frustrating... Last edited by Ernst; 04-17-2012 at 01:54 PM. |
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#7
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#8
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Red pilots are apparently already flying clapped-out Spits, so yes, a functioning 12 lbs boost would be a realistic thing to have in this sim since that would render them as something more than the pitiful joke they're portrayed here. Hopefully Luthier will be convinced, or at least be made aware, of the existence of 100 octane fuel in time for the sequel -- then enable it backwardly compatible with a 2- or 3- year old Cliffs of Dover.
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#9
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As you say we don't run continuing missions that accumulate aircraft wear. If we did and both engine wear, ground repair and resources were modelled the problem would take care of itself.
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#10
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Most of the early (BOM) VVs aircraft could not take off without overheating and spewed so much oil the windscreens were difficult to see out of. You would have all sides up in arms, best just to model the " showroom " perfect craft. |
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