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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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thanks blacksix and team
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#2
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A quality update
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#3
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What a great way to end the week.
Great news B6 and Team. |
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#4
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Maybe i should start working on my broken quad core PC soon. Didnt care about it for one year now, but this sounds as if the time might have come....
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#5
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So close I can taste it. Thanks for the big update. Look forward to trying out the beta patch (been a while since I last was on CloD). And I'm looking forward to pastures new too, those Rata's are a blast, and my old friend the Friedrich.
Thanks again. |
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#6
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so close
i hope they aren't critical bug who delay the release this sound good |
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#7
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FIrst of all, good to have you back Luthier....Having you back here, is indeed very good news !
How about new clouds and dynamic weather system, pilot's bailout animation and all those beautiful visual effects that were shown during developpement ? Are any of those will be in the final CLOD issue or only in the sequel ? Thanks ! |
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#8
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It is also a common problem, that the planes as dots appear at a long distance and when we get closer they simply disappear (or blur into the background) at a given distance and they pop up again when they are close.
Is it addressed in the new engine? cheers MM |
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#9
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Quote:
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#10
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Hello Luither,
If you are still about this forum. I had a question regarding the business plan for the COD/BOM franchise. Are you depending on the success of BOM to determine your next theater of operation ? For example if BOM is outragously sucessful will you hire more staff and tackle a more diverse and complex scenario, i.e. the PTO ? Will you evaluate the staff vs. workload to determine the next " installation ",or has this been predetermined? Thanks in advance, and for the deligent efforts of the entire team. |
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