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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Any plane is easy to pick up. But it's difficult to fly it on it's best potential.
Mastif you just got to be more careful fighting good 109 jockeys, as I said, they are extremely agile and can roll into your turn easily. Emil's turn rate at higher speed is very good, too, fyi. Using trim and good rudder control, you can turn with a Spitfire for long enough to place a good burst and you'll have plenty energy left to extend, rinse and repeat.
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Bobika. |
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#2
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I think the 109 is right where it should be, extremely dangerous in the right hands and a total brick in the hands of a noob turn 'n' burner. I've flown red the last couple of nights on ATAG and there are two types of 109 pilots there, ace types and total rookie types and very little in between.
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#3
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They get a significant loss of energy when you put bullets in the pilot that's for sure. lolol Fix your aim.
Last edited by ATAG_Doc; 03-30-2012 at 03:59 AM. Reason: ha funny typo |
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#4
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Quote:
We laugh at your pullets, they are useless against our bullets
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 03-29-2012 at 06:36 PM. |
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