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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-26-2012, 10:38 AM
Sven Sven is offline
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Originally Posted by ACE-OF-ACES View Post
As for the future of tanks.. The biggest limitation will be your imagination
This. I think it's really cool to be there fighting in a tank whilst human aircraft try to bomb your tin can.
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Old 02-26-2012, 11:05 AM
tintifaxl tintifaxl is offline
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For me the only role a tank plays in CloD is bomb bait. A target for my plane, nothing more. If it is AI or some poor sod sits in it doesn't matter to me anyway. I will not play as a tanker, when I could fly a warbird. Simple as that.

And when the human tankers realize they are at the mercy of the IL2s, Stukas, JU-88s hopefully later on the Jugs, Typhoons and Tempests they will quit the game real fast.
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Old 02-26-2012, 11:34 AM
swiss swiss is offline
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And when the human tankers realize they are at the mercy of the IL2s, Stukas, JU-88s hopefully later on the Jugs, Typhoons and Tempests they will quit the game real fast.
Do you actually play any FPS, or other, games with super short life expectancy?
My average LE in AA3 is around 80sec, k/d ~.7:1. Sux, yet I still like it.
Furthermore you should not expect the tanks to stand still and wait for you to bomb them.

Last edited by swiss; 02-26-2012 at 11:36 AM.
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Old 02-26-2012, 11:48 AM
csThor csThor is offline
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@ swiss + baron

I know that my description also fits most DF servers, but that actually underscores my doubts about the possibility to incorporate ground vehicles. If only because of one basic fact (which nobody can discuss away and which no amount of wishful thinking can gloss over): The most successful advances by german Panzer Divisions were around 100 to 120 km per day. An aircraft makes that distance in perhaps twenty minutes (if we're dawdling, that is). There's a fundamental difference in scope when it comes to piloting as opposed to driving a tank and that difference makes for very different layouts of missions.
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Old 02-26-2012, 01:31 PM
TomcatViP TomcatViP is offline
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Frankly as one that will probably never sat in any ground vehicule in CoD unless I have to per mission design, I still think that devs are building here something cool that will certainly found its place in the gaming universe.

Regarding aerial bombing of tanks may I remind you that a specific 1944 US studies concluded that ionly 2 to 4% of bombs scored a direct hit

One thing is for sure, the interaction btw grd player and flyers would be huge with dozen of sorties to claim a single kill.

"Tanks plinking" became a "reality" much more latter
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Old 02-26-2012, 02:44 PM
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addman addman is offline
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Quote:
Originally Posted by tintifaxl View Post
For me the only role a tank plays in CloD is bomb bait. A target for my plane, nothing more. If it is AI or some poor sod sits in it doesn't matter to me anyway. I will not play as a tanker, when I could fly a warbird. Simple as that.

And when the human tankers realize they are at the mercy of the IL2s, Stukas, JU-88s hopefully later on the Jugs, Typhoons and Tempests they will quit the game real fast.
Yeah right! So easy, have you noticed how hard it is to spot a single vehicle/tank in CloD especially when you don't even know exactly where to look? I remember making a train busting mission in CloD where I put like 3 seperate trains with wagons in a certain area on the English countryside. After flying all the way from Calais in my Bf-110 and spent like 20 mins looking for any of those trains and didn't find anything even though I knew the approximate area where they were supposed to be.

Also, if you saw that video in the last Friday update you could hear the planes buzzing above from the ground. If I'm in a tank and hear that sound I'll be sure to drive under some trees and sit still, good luck spotting anything.
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Old 02-26-2012, 03:45 PM
tintifaxl tintifaxl is offline
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... Also, if you saw that video in the last Friday update you could hear the planes buzzing above from the ground. If I'm in a tank and hear that sound I'll be sure to drive under some trees and sit still, good luck spotting anything.
Trees and grass are of course disabled, houses at minumum in a competitive multiplayer environment. Now try to hide
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Old 02-26-2012, 05:35 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Trees and grass are of course disabled, houses at minumum in a competitive multiplayer environment. Now try to hide
Why hide?

Or do you think the vehicals shown in the videos thus far are the only vehicals they are ever going to make?

I think not.. I fully expect that you will see not only fixxed base AAA but mobal AAA like this



So I wouldn't loose any sleep over it thinking your going to be at the mercy of planes.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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Old 02-26-2012, 05:59 PM
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sorak sorak is offline
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I just cant wait until they start doing Helicopters... Ive allways wanted some helicopters in this game. I know they hinted about the Gyro Copter they supposnly said they were messing around with but still never heard anything about it.

but man it would be fun to blow them out the sky
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Old 02-26-2012, 06:37 PM
Chivas Chivas is offline
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Trees and grass are of course disabled, houses at minumum in a competitive multiplayer environment. Now try to hide
That won't be a problem, the server will decide what graphics level your game will be set at.
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