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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-13-2012, 03:43 AM
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Feathered_IV Feathered_IV is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
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Old 02-13-2012, 06:59 AM
Chivas Chivas is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
I agree in some respects, but you have to draw a line at some point. It would have been almost impossible to complete a major portion of Pacific Theater, at some point you start losing money as the return won't cover the cost. The same happened to COD, and they are now trying to finish the game engine, finish COD, and build BOM. They're barely holding their heads above water atleast until the game engine is finished. I also agree that the development won't completely flesh out COD, but they will be providing the SDK, so we should see COD evolve in every imaginable way by talented people in the community, and third party groups.
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Old 02-13-2012, 10:25 AM
Insuber Insuber is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
I agree. Project management, or lack thereof, was the real issue of this series along the last 7 or 8 years.
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Old 02-13-2012, 11:15 AM
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.


There may be factors for 1c that we have little information about. I read that Russia has funding and tax breaks available. For game developers who design games that can teach the population about Russian history. We all recall the photo of Dmitry Medvedev on the control stick...so bom, who knows what's at play here.
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