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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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my system: i7920 OC 3.5Ghz GTX470 TF2 (custom coolers) 800Mhz OC on core (should outperform slightly both 480 and 570 on stock speeds) 6GB of DD3 working at app. 1333Mhz Dell U2412M (1920x1200, low input lag e-IPS panel) X-FI Gamer TiR5 Last edited by Tvrdi; 02-01-2012 at 01:39 PM. |
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#2
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Also res has a highest hit on video memory I believe. E.g. single gtx580 can run CloD almost maxed out (maybe 1 setting not maxed out) at 1920x1080. But @1920x1200 2-3 settings will need to be reduced to avoid slideshow when effects are near. Older cards can not handle new shader versions (special effects) as good as new ones. Dual cores with gtx8800 can run it on res not higher than 1280x960. Could you include your system specs into your signature please to avoid misunderstanding in the future? PS. To me optimisation of original Il-2 happened by purchasing new hardware in 2001, 2002, 2003, 2005, 2006. This allowed me to raise resolution and increase FPS. I do not see any reason why it will be different in CloD. Same happened to me in MSFS, RoF, ArmA and other sims. Code optimisation helps a little bit but usually the benefit is quickly taken away by new features introduced in sequels. Miracle will just not happen because it never happened before. Even the devs want it badly and want to believe it possible but it is not. Last edited by Ataros; 02-01-2012 at 02:14 PM. |
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#3
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This. More than anything else. But like I said I didnt notice any signifficant drop of performance migrating from 1680x1050 to 1920x1200. On my system.
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Last edited by Tvrdi; 02-01-2012 at 02:45 PM. |
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