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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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+1, 2013 at the earliest.
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#2
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There is still a chance that a publisher forces it out in 2012 in an unfinished state because economic crises which influenced CloD release is not over yet. Is it good or bad? I think it is still better than closing MG like MS did with their MSFS studio once.
We can only hope that Euro and USD do not collapse before we have the game engine in more or less working condition. The rest can be done by modders in the long run. |
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#3
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2013? ....wow that actually a generous estimate from the whinge massive.
the BOM engine will be the same one that a patched COD will use......won't it? if it was a whole new engine surely it couldn't be merged (I am talking as a complete layman I know) so really all they are working on should be the game content....3D models, maps etc.....not a whole game from scratch.....surely? and that surely 'must' happen within this year.
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#4
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Quote:
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#5
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Well probably the area that will take the longest is the models specifically the cockpits I am still mesmerised by how good they are, hopefully they will one day be fully functional so we have to do realistic engine start ups.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#6
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Maybe....a positive outlook on life is never a bad thing
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#7
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Quote:
__________________
AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
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#8
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They would have to find someone to bankroll them in the meantime. Imagine giving another 8 million to MG based on their last efforts (!)
2013 sounds like a reasonable timeframe for a reasonably polished product. Although I'm thinking circumstances will instead demand a somewhat half-arsed product for 2012, with a lolly scramble to plug the gaps in 2013. |
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#9
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IMHO, this is pure economics...Even if they fix COD , they will have to give for free the patches, the hotfixes and all the new features promised in the initial release....We did buy un unfinnished product...
But by putting all their efforts on a new game rather than the planned Add-On( whatever theater) based on what was done on COD, and sell it as a new sim, they will be able to get some new fresh money. New release at Xmas 2012 makes sense then.... Then, after, maybe, they will retrofit some of the new features in COD. Its the only sensitive way to go.... Salute ! |
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