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#1
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Quote:
The 6 DoF which I was highly looking forward to, is simply terrible for no better word. The CTD just happened to me as I finally got on a Zeroe's 6 and I fire....CTD. The only thing I can see worth noting are the extra difficulty switches and the enemy AI performance. Unfortunately the planes I like to fly have been nerfed considerably. Provide the facts which support your modifications and I'll gladly play your mod. However in the current state it isn't playable and secondly the butcher job you have done to ally planes is insulting and inaccurate. Lastly I will always consider 4.101 to be the final patch for this game. |
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#2
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Feel free to post your observations on 6DoF with a detailed and constructive description of issues in a dedicated 6DoF debugging thread. Thank you.
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#3
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IMHO the 6DoF is fine. It feels natural not being able to see my rudder in a P-51B for example. Besides, no glitches in cockpits, which are very common in modded planes, and good response in general. Rememeber that you fly with your seatbelt on, so your movement in the cockpit is rather limited.
The new view options work fine, though I miss the option of being able to watch your friendlies only when you're landed/dead, and not in normal flight. Not a great limitation though, since you are not going to watch your friends fly when you are in combat yourself. Haven't made any long flights to say anything about CTD, will report back when I can give it a better try.
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#4
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Had 2 crashes this morning. Below is the exception that showed up in the log.lst file.
Code:
Maximum texture size : 16384 Maximum simultaneous textures :4 MaxAnisotropic (1.0 = none) : 16.000000 Cannot assign requested address: Cannot bind java.net.BindException: Cannot assign requested address: Cannot bind at java.net.PlainDatagramSocketImpl.bind(Native Method) at java.net.DatagramSocket.create(Unknown Source) at java.net.DatagramSocket.<init>(Unknown Source) at com.maddox.il2.game.DeviceLink.<init>(DeviceLink.java:2294) at com.maddox.il2.game.DeviceLink.start(DeviceLink.java:2330) at com.maddox.il2.game.Main3D.beginApp(Main3D.java:811) at com.maddox.il2.game.Main3D.beginApp(Main3D.java:456) |
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#5
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new crash ( before dowloaded new java drives for ty fix the problem)
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1 Function name=(N/A) Library=C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll NOTE: We are unable to locate the function name symbol for the error just occurred. Please refer to release documentation for possible reason and solutions. Current Java thread: at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method) at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103) at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551) at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409) at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185) at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023) at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222) at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434) at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174) at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73) at com.maddox.rts.Message._send(Message.java:1217) at com.maddox.rts.Message.sendToObject(Message.java:1 191) at com.maddox.rts.Message.sendTo(Message.java:1134) at com.maddox.rts.Message.trySend(Message.java:1115) at com.maddox.rts.Time.loopMessages(Time.java:252) at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101) at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131) at com.maddox.il2.game.Main.exec(Main.java:439) at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235) Dynamic libraries: 0x00400000 - 0x01EA3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2fb.exe 0x7C900000 - 0x7C9B6000 C:\WINDOWS\system32\ntdll.dll 0x7C800000 - 0x7C900000 C:\WINDOWS\system32\kernel32.dll 0x77F50000 - 0x77FFB000 C:\WINDOWS\system32\ADVAPI32.dll 0x77DB0000 - 0x77E43000 C:\WINDOWS\system32\RPCRT4.dll 0x77F20000 - 0x77F31000 C:\WINDOWS\system32\Secur32.dll 0x72250000 - 0x7227C000 C:\WINDOWS\system32\DINPUT.dll 0x77BF0000 - 0x77C48000 C:\WINDOWS\system32\msvcrt.dll 0x7E360000 - 0x7E3F1000 C:\WINDOWS\system32\USER32.dll 0x77E50000 - 0x77E99000 C:\WINDOWS\system32\GDI32.dll 0x76B20000 - 0x76B4E000 C:\WINDOWS\system32\WINMM.dll 0x76360000 - 0x7637D000 C:\WINDOWS\system32\IMM32.dll 0x6D420000 - 0x6D4EF000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll 0x6D220000 - 0x6D227000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hpi.dll 0x6D3B0000 - 0x6D3BD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\verify.dll 0x6D250000 - 0x6D266000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\java.dll 0x6D3C0000 - 0x6D3CD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\zip.dll 0x6CB80000 - 0x6CB94000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\DT.dll 0x10000000 - 0x1000A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\pathfind.dll 0x10010000 - 0x12ED6000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_core.dll 0x7C340000 - 0x7C396000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\MSVCR71.dll 0x0DDC0000 - 0x0DDE3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\jgl.dll 0x0E910000 - 0x0E94A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_usgs2.dll 0x71A70000 - 0x71A87000 C:\WINDOWS\system32\WS2_32.dll 0x71A60000 - 0x71A68000 C:\WINDOWS\system32\WS2HELP.dll 0x0F1A0000 - 0x0F217000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\mg_snd_sse.dll 0x6D370000 - 0x6D3AA000 C:\WINDOWS\system32\dinput8.dll 0x68E00000 - 0x68E09000 C:\WINDOWS\system32\HID.DLL 0x77900000 - 0x779F5000 C:\WINDOWS\system32\SETUPAPI.DLL 0x76C10000 - 0x76C3E000 C:\WINDOWS\system32\WINTRUST.dll 0x77A60000 - 0x77AF6000 C:\WINDOWS\system32\CRYPT32.dll 0x77B00000 - 0x77B12000 C:\WINDOWS\system32\MSASN1.dll 0x76C70000 - 0x76C98000 C:\WINDOWS\system32\IMAGEHLP.dll 0x5B1C0000 - 0x5B1F8000 C:\WINDOWS\system32\uxtheme.dll 0x6D340000 - 0x6D348000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\net.dll 0x71A90000 - 0x71A9A000 C:\WINDOWS\system32\WSOCK32.dll 0x71A10000 - 0x71A50000 C:\WINDOWS\System32\mswsock.dll 0x76F00000 - 0x76F27000 C:\WINDOWS\system32\DNSAPI.dll 0x76D40000 - 0x76D59000 C:\WINDOWS\system32\iphlpapi.dll 0x76F90000 - 0x76F98000 C:\WINDOWS\System32\winrnr.dll 0x76F40000 - 0x76F6D000 C:\WINDOWS\system32\WLDAP32.dll 0x5F180000 - 0x5F24C000 C:\WINDOWS\system32\Opengl32.dll 0x5B410000 - 0x5B431000 C:\WINDOWS\system32\GLU32.dll 0x73710000 - 0x7375B000 C:\WINDOWS\system32\DDRAW.dll 0x73B70000 - 0x73B76000 C:\WINDOWS\system32\DCIMAN32.dll 0x746E0000 - 0x7472C000 C:\WINDOWS\system32\MSCTF.dll 0x77B20000 - 0x77B42000 C:\WINDOWS\system32\apphelp.dll 0x75290000 - 0x752BE000 C:\WINDOWS\system32\msctfime.ime 0x774C0000 - 0x775FE000 C:\WINDOWS\system32\ole32.dll 0x69500000 - 0x6A642000 C:\WINDOWS\system32\nvoglnt.dll 0x7C9C0000 - 0x7D1DE000 C:\WINDOWS\system32\SHELL32.dll 0x77EA0000 - 0x77F16000 C:\WINDOWS\system32\SHLWAPI.dll 0x77BE0000 - 0x77BE8000 C:\WINDOWS\system32\VERSION.dll 0x773B0000 - 0x774B3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll 0x5D510000 - 0x5D5AA000 C:\WINDOWS\system32\comctl32.dll 0x73EC0000 - 0x73F1C000 C:\WINDOWS\system32\dsound.dll 0x72CD0000 - 0x72CD9000 C:\WINDOWS\system32\wdmaud.drv 0x72CC0000 - 0x72CC8000 C:\WINDOWS\system32\msacm32.drv 0x77BC0000 - 0x77BD5000 C:\WINDOWS\system32\MSACM32.dll 0x77BB0000 - 0x77BB7000 C:\WINDOWS\system32\midimap.dll 0x73E90000 - 0x73E94000 C:\WINDOWS\system32\KsUser.dll 0x59EA0000 - 0x59F41000 C:\WINDOWS\system32\DBGHELP.dll 0x76BD0000 - 0x76BDB000 C:\WINDOWS\system32\PSAPI.DLL Local Time = Fri Jan 13 15:20:29 2012 Elapsed Time = 2991 # # HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION # Error ID : 4F530E43505002CC # Please report this error at # http://java.sun.com/cgi-bin/bugreport.cgi # |
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#6
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Quote:
Thanks. Its not your Java. Its definitly in the patch.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible Last edited by EJGr.Ost_Caspar; 01-13-2012 at 04:55 PM. |
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#7
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Quote:
Was it crash to desktop at startup? Or later in game? If at startup, please look into your conf.ini and check [DeviceLink] section if port number is different than others (localPort and remotePort in [NET]). If its different number or you do not have [devicelink] section there at all then please post your conf.ini. If later in game, this should not be the reason. Most probably you are another victim of EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1 already reported (you should have a file starting with hs_err_pid created at time of crash in your il2 dir in that case.) |
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#8
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No crashes yet............
But there some strange time of day graphics going on. Italy map time 19:00 to 19:20 [MAIN] MAP Italy_DF/load.ini TIME 19.0 CloudType 1 CloudHeight 1500.0 1/2/3 are v4.11 3/5 are v4.101 the time of day is too dark too quickly Also Seems like some textures have got mixed up pic 2 gets lighter then flashes to a dark night texture like a light switch going off. Gainward GeForce GTX 560 Ti "Phantom" Last edited by KG26_Alpha; 01-13-2012 at 08:00 PM. |
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#9
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Is there no skin folder and no void file for the MosquitoXVIII?
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#10
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[QUOTE=KG26_Alpha;379172]No crashes yet............
But there some strange time of day graphics going on. Italy map time 19:00 to 19:20 [MAIN] MAP Italy_DF/load.ini TIME 19.0 CloudType 1 CloudHeight 1500.0 1/2/3 are v4.11 3/5 are v4.101 the time of day is too dark too quickly Also Seems like some textures have got mixed up pic 2 gets lighter then flashes to a dark night texture like a light switch going off. QUOTE] I confirmed same, ATI 4850 right around 1830 on 4.10 was still light, on 4.11 dark. transition between light and dark was abrupt in mission when I played with time.
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"A witty saying proves nothing" - Voltaire |
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