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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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Old 01-01-2012, 07:32 PM
Chivas Chivas is offline
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Originally Posted by KG26_Alpha View Post
Don't think pc powers the main problem holding up migration, its simply the fact the transition is so difficult, GUI, Steam, etc etc.
Many IL2 1946 users are used to the Hyperlobby and the format used to fly there,
CoD in its present form suits the casual lone wolf DF server flyer as it has no "soul" or community as of yet.

Until it becomes more user friendly and Squad orientated it will remain as it is a DF server quake game.

Lessons should have been learnt and integrated into CoD from the way people use IL2 1946 to keep the continuity and migration simpler.

The Hyperlobby community has been supporting new users to IL2 1946 for more years than I can remember, leading to increased sales
and generally keeping a huge interest gong with the IL2 series.

I cant see a few Dog Fight servers on Steam holding user interest for long.


.
I agree that COD still needs alot of other work, but one of the few servers with any people in it, is the ATAG server where most people are flying missions together on comms. The missions are more COOP related, than airquake. Both sides have ground targets and organize flights of bombers some with multiple people in the same bomber, others fly escort, while others provide cover over the target area. This have very little in commone with airquake.
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Old 01-01-2012, 08:03 PM
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Chivas, ive spent prob about 30 hours on ATAG and ive never seen more than 2 human bombers together plus 1 escort.
most of my time was spent chasing vashising dots and stopping 109s straffing airfields.
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Old 01-01-2012, 08:10 PM
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Chivas, ive spent prob about 30 hours on ATAG and ive never seen more than 2 human bombers together plus 1 escort.
most of my time was spent chasing vashising dots and stopping 109s straffing airfields.
It's getting much better once you are on coms, in this quite a few flights get together. My fav was a 5 ship 110 raid so far.

However, ATAG provides a very static environment and I am looking forward to the day when there will be more moving targets, triggers and dynamic missions.
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Old 01-01-2012, 08:14 PM
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I will give it another go tomorrow.
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Old 01-01-2012, 09:26 PM
Chivas Chivas is offline
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It's getting much better once you are on coms, in this quite a few flights get together. My fav was a 5 ship 110 raid so far.

However, ATAG provides a very static environment and I am looking forward to the day when there will be more moving targets, triggers and dynamic missions.
I agree triggers which are great feature available now, but I'm not sure how easy it is to implement, or how it effects frame rates at this time. Moving targets are also available on the servers, but again I don't now how well they work. When everything gets sorted and optimized by the developer/ community, the missions will be awesome.
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