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Interesting.. So your saying that that all the PC flight sims since the mid 1990s who claim to have implemented a 6DOF FM were lying to us?
Emmmmm.. don't take this personal, but we will have to agree to disagree on that, sorry Quote:
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On that note, don't confuse flight simulation with aircraft design technics (which you appear to be doing) Where fluid flow and navier stokes equations are used a lot in aircraft design, and yes the last time I check the full up fluid flow FMs were too CPU intensive to be run in real time. Granted there have been a few PC flight sims that claimed to be using fluid flow (real-time computational fluid dynamics (CFDs)) for their FM, as was the case back in 1995 with Flight Unlimited. But the equations had to be stripped down (dumb down) to run in real time on a PC such that all the benefits of a fluid flow FM were lost Quote:
I got news for you, no simulation is 1:1 with reality
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 11-30-2011 at 04:06 PM. |
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