Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old 11-24-2011, 07:11 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Quote:
Originally Posted by cheesehawk View Post
That would result in inflated damage results to players, say you really damaged a plane 5%, and AA shot him in the face, causing 95%, would you give the player full credit?
I do not think it is a very bad thing. Players compete with players, not the AI. Can be a server side setting too if possible.

Quote:
Originally Posted by FG28_Kodiak View Post
Easy solution a player gets only credits if he damaged >20% (or higher) of the plane.
If I damage 10 bombers with 10% damage done to each to make them drop bombs before target I deserve 10*10% = 1 kill imho. Or in case 5 of them go down on the way back and I am the only damager, 5*100% + (10-5)*10% = 5.5 kills.

Last edited by Ataros; 11-24-2011 at 07:14 AM.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.