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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-18-2011, 09:22 PM
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CWMV CWMV is offline
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Quote:
Originally Posted by GF_Mastiff View Post
if you are having isues after this update or reinstallation try running the
program .net40 in the il2cliffs folder

*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client

This fixed my buidlings invisible issue and my FPS stutters
What is that?
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Originally Posted by banned View Post
Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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Old 10-18-2011, 11:16 PM
Warhound Warhound is offline
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Originally Posted by rkirk77 View Post
Uhh, anyone else suffering an Acid Flashback?? lol
What should i do to prevent it from doing this..
Disabling the anti epilepsy filter in your ingame graphicssettings should fix that.



Bugs I've noticed while playing online up to here :

-Autorudder works in Full-switch servers (imho this should be a serverside option)

-Clouds still cause black and white flickering when flown through, seems more noticeable with Vsynch off and wasn't happening in the first release. (ATI only?)

-Ghost dots/formations apparently still exist online. Possibly related are the floating ships that often appear. Can happen right after logging in or after a while. Seems to be some desynch of certain parts that causes it.

-When flying the Hurricane with the canopy open engines of hurricanes and spitfires in close formation sound as if they cut out, even if they are running fine and at full throttle. (confirmed by someone else too, not tested while flying other planes or with different planetypes flying nearby)

-109 landinggear bug where the visuals show the landinggear to be down but the player has them up. (E4 only?)

-Crashlogs are often 0kB and thus useless.

-Mirrors are useless as they show a blocky and blurry image with no detail whatsoever. (possibly an ATI-only bug?)
Sometimes when you spawn they need 2 keypresses to be disabled ,sometimes just one..when it needs 2 keypresses the image switches to a even blockier setting.

-Blue lines on the horizon with ATI-cards are back, although less visible than in older patches.

Last edited by Warhound; 10-18-2011 at 11:27 PM.
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  #3  
Old 10-18-2011, 11:44 PM
Warhound Warhound is offline
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Originally Posted by cheesehawk View Post
Autorudder is a crutch for bombers
I'm fine with it being available on bombers, but right now you can fly any fighter and enable autorudder 1 or 2 and the rudder will automatically move to negate any slip. Fe if you bank left to turn the rudder will move without any input depending on your bankangle.
It does stop you from being able to do proper rudder manoeuvres because when switched on it will negate any rudderinput you make within milliseconds and "trim" your fighter perfectly...so perfect rudder trim comes at the cost of losing the ability to manually use the rudder.

Only found out by accident as I had pressed the key inadvertedly while flying and my rudder input stopped working...but this shouldn't be available on fighters in full-switch servers.
Don't mind it still being available in bombers together with the course autopilot though.

Last edited by Warhound; 10-19-2011 at 08:24 AM.
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