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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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OK,
I think I am 3 1/4s there. I just cant seem to get the airfield bits sorted, like where you get the flags to click on then one you pick a side you then click on the airfield and so on. Any help appreciated Regards O_Smiladon
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Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board |
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#2
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Quote:
I lament the lack of proper documention of the COD FMB & of other unknown FMB options by the developers & the confusion it has caused many players as evidenced by the many many questions on the 1C foprums about how to do this or that.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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#3
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Quote:
O_Smiladon
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Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board Last edited by O_Smiladon; 10-16-2011 at 04:25 AM. |
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#4
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BUMP!!
Any help here ? O_Smialdon
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Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board |
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#5
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It sounds like your not running your mission as a MP mission. How exactly are you testing it? (through the FMB, dedicated server, through the MP server)
The only thing I can say is to run a dedicated server and then connect to it for testing. Amongst other reasons, some things act differently as a listen server compared to a dedi. (miss roads and spawn points to name a few) |
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#6
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Quote:
Cheers mate, I am testing it in the FMB, all the AI planes are there flying around doing their thing. It's just now way for Human to spawn in?? As for hosting... Long Story.. I am having an Issue with the Beta Hoppy Lobby thing I uninstalled it and it has taken away mu ability to host? The guys there are trying to fix it for me (hopefully) But if I could at least get the human Spawn thing happening then I could send it to one of my squad mates. Cheers O_Smiladon
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Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board |
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#7
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If you finally want to play the mission in the multiplayer enviroment, you should test you mission there. The option "Play mission" in the FMB is just for seeing if you AI is doing what it is supposed to do (seldom happens). Spawnareas you set in the FMB do not show up, if you test in the FMB. Go to multiplayer->Server->host-> select you mission and test then.
Best if you create your own dedicated server for testing. Triggers that work for you as a host, will not mandatory work in dedicated server game also.
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http://cornedebrouwer.nl/cf48e |
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