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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-08-2011, 07:57 AM
LcSummers LcSummers is offline
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Quote:
Originally Posted by ingsoc84 View Post
Figured out my problem with Track IR, its not the game or patch....just updating for those who read this.
Hi,


have maybe the same TFT as you, a Samsung 23". Problem remains even after updating my Track IR5. Opening the software itself and game too, my view is spinning, turning around.
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  #2  
Old 09-08-2011, 08:38 AM
Rickusty Rickusty is offline
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Patch is great but there's just a few things to be considered in the RA planes.

1) Where is the WEP ("+100Mmhg") on the G.50? It's still missing
2) the bombsight in the BR20 is still broken...
3) The new sound are great but those Breda SAFAT are really awful...

Cheers and thank you!

Last edited by Rickusty; 09-08-2011 at 08:41 AM.
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  #3  
Old 09-08-2011, 08:44 AM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by Rickusty View Post
Patch is great but there's just a few things to be considered in the RA planes.

1) Where is the WEP ("+100Mmhg") on the G.50? It's still missing
2) the bombsight in the BR20 is still broken...
3) The new sound are great but those Breda SAFAT are really awful...

Cheers and thank you!
No, thank you for flying the italian machines.
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  #4  
Old 09-08-2011, 08:48 AM
Tree_UK
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Crash to Desktop C++ runtime error, happening more frequently - never happened pre-patch.
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  #5  
Old 09-08-2011, 09:25 AM
LcSummers LcSummers is offline
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A minor graphical glitch on the Spitfire MK Ia.

Red light right sides "Fuel pressure low" is visible in external view .
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  #6  
Old 09-08-2011, 12:23 PM
Rickusty Rickusty is offline
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Quote:
Originally Posted by Vengeanze View Post
No, thank you for flying the italian machines.
Kinda right tbh

Fiats were crap but hey... it's fun to fly crap planes!

Had I the possibility to fly a Defiant or even a Battle, I'd be the first one to fly it consistently.
And somebody has to do it!

Cheers

Last edited by Rickusty; 09-08-2011 at 12:30 PM.
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  #7  
Old 09-08-2011, 12:26 PM
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JG5_emil JG5_emil is offline
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COrn/wheat in fields coming through bottom of cockpit.
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  #8  
Old 09-08-2011, 12:29 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by Rickusty View Post


Kinda right tbh

Fiats were crap but hey... it's fun to fly crap planes.
And somebody has to do it!

Cheers
Used to have a Moto Guzzi SP1000 (couldn't afford a Le Mans III) and recently sold my Alfa 156 for a Fiat 500 nuevo.
Italian engine craftmanship has improved for sure!! Alot of soul in those machines.
I'd kill for a Maserati GT Quatro Porte but then I would have to kill again to afford the annual service.
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  #9  
Old 09-08-2011, 12:58 PM
JG53Frankyboy JG53Frankyboy is offline
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Quote:
Originally Posted by Rickusty View Post
Patch is great but there's just a few things to be considered in the RA planes.

1) Where is the WEP ("+100Mmhg") on the G.50? It's still missing
2) the bombsight in the BR20 is still broken...
3) The new sound are great but those Breda SAFAT are really awful...

Cheers and thank you!
you can stop the engine in the BETAversion ?
because in the prebeta magnetos and fuelcocks (in cockpit mousecursor and shortcuts)are not working in the G.50.
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  #10  
Old 09-08-2011, 10:31 AM
merlin1 merlin1 is offline
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Quote:
Originally Posted by hc_wolf View Post
Hey Merlin1,

Ok you have buggy paintshemes. Try deleting them in your Documents folder install not your steam folder. Then copy the steam paintscheme folder into your doc install area.

Also delete everything in your cache folder.


Now, Your images look nice. looks like your AA is working. Can you post your conf.ini settings Also what nvidia drivers are you using?

Pics are posted on 3rd side. I was set epilepsy filter off and now is everithing ok.
Latest Nvidia drivers.
conf.ini

[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1680
height=1050
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=59

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=1
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=1

[rts]
tickLen=30
ProcessAffinityMask=14
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=2
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=2
MeshStatics=2
MeshStaticsDetail=3
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=1
TexFlags.SSAO=0
TexFlags.VSync=1
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
vgMaster=7
vgVoice=7
vgMusic=7

[game]
mapPadX=0.05
mapPadY=0.1104762
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