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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Devs, the new sound and the new landscape is amazing. I like it. Thx the hard work. And thx the E-4 (i like the more precise Revi too)
/On: We found some bug tonight: - Huge pfs drop when zooming with the camera. All of my friends experienced the same. - At my first combat tonight, when i try shoot, the game freezes couple of seconds. Reminds me of old IL-2 days. Dont shoot at first BnZ! Let it load the sounds. - My pc used 6.1 - 6.9 GB of RAM. It was never more than 4 GB before patch (same graphic settings). Picture (REPKA small DF map) New bugs to the 109 list (old bugs remained): the left window open forward, and the opening "trigger point" is not on the knob (couple of cm under it). Gunsight dimmer is transparent. All of 109's types is developed from these bases. The mistakes found early would be reasonable now to repair. Into one of the 109 topics we may gather it what these (aircraft management only, not performance). Would this make sense? My friend found this: The trees looks weird on the hill: Picture 1 Picture 2
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 09-06-2011 at 11:38 PM. |
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#2
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Quote:
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#3
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Quote:
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#4
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Running 270.xx whql driver and so far I couldn't see any of the graphical glitches reported, I rolled back (clean install option) from the latest whql driver.
I do see even transparent shorelines. Fps seem a bit less than pre-patch, but just a bit. I have vsync forced on in the nvidia cp btw. As for radio commands, looks like the full radio menu now and some are actually working that weren't there before, i.e. ordering your flight to return to base (no active response from flight, but they turned around and landed), going to play around with what works in radio a bit more. |
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#5
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I created a mission in FMB of a couple of Spitfire low passes with a mid-field camera. I wanted to further evaluate the Merlin sound on a take off and flyby.
When entering the .trk file, the full sound only lasts for about 3 seconds and then the engine sound disappears. Only the prop sound, the undercarriage rolling sound and wind are there. This continues for the rest of the flight with intermittent full sound starting and stopping at irregular intervals. The propeller also spins at a very slow speed. During the creation of this .trk file everything worked OK. I continued to turn video features on and off and once fully low and in all cases the engine sound was missing or intermittent. I almost heard that Merlin sound on one fly by but it cut out just as it was going by. I have the .trk file if required. I made a snap judgement in an earlier post on the Merlin sound. At that time I heard it only on F3 flyby and want to look closer. Thanks for working hard to improve this SIM. Regards |
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#6
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Spit inflight cockpit video (partly):
Bf 109 inflight cockpit video (from 4:00) It will never have a sound like a B17...
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#7
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Hmmm....posting things that work in a bug thread, sorry.
Tested radio a bit further and waypoint switching works as well, big plus for me. |
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#8
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I like the new sounds, but the sound from the
Me110 and Ju87 is not so good, i hope for a better sound for this planes |
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