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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Flight model review to stop all the complaining about the Super Camel, the Dr1 going too fast, the SE5 glass engine, the Pup climbing too fast, the DVa being too slow, the N17 being a pig, etc, etc, etc...
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#2
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Wow, this forum never seizes to amaze me! This thread was the wackiest piece of communication I've seen so far in this nuthouse! The subject alone made me giggle: "One explanation and we will stop whining".. like that would ever happen!
There is not enough terabytes on all the servers connected to internet to store the explanations and updates needed to stop whining on the banana forums! I used to be a critique towards the poor communication practises from the devs. But after seeing the group of nutjobs I would need to associate myself with I decided to change camp: now I actually hope there won't be any update on anything anymore just to pour some salt on the wounds of these crybabies and see how much energy they can actually waste on repeating the same message. Some superstar already started to list 'fanbois' in his tag line. I think we need two forums: one for whiners and haters, one for fanbois. Otherwise there will soon be an virtual explosion around here. |
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#3
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Once all respectful and reasonable resources will be collected, as said, this will probably happen. The difference here is this: in IL2 dimension it was Oleg and his "resources" who said - this is climb rate, turn rate of Bf109, we have it like that in Moscow museum. In ROF anyone can provide resources and won't be ignored.
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#4
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Quote:
Oh, and any whining like you're doing here would be wiped off their messageboard in about 2 minutes. |
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#5
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Quote:
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#6
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Yes, they will be ignored. Proof of the SE5 glass engine and the incorrect Pup climb rate were provided over a year ago. Nothing has changed.
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#7
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I've never thought that i would be proud to be on a ignore-list!
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#8
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Who the TUCK cares about your glass SE5 engine? Are you sick? I don't care about it, not even here... You need glass engine, or don't, better or worse climb rate of Pup, or in other way so it s*cks so hard, even more than KLOD, I got your message. I don't know maybe Viks shot you bambilion times in a row, or Jason sent you to hell via PM... I DONT CARE...
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#9
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Has he gone nuts now?
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#10
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Exactly why are we so needy to require weekly updates. Not that much gets done in a week. If it did the developers could easily complete a flight sim in a year. Its all unbelievably childish behavior.
I agree we should all be pissed at the condition of the sim, but we should have gotten over that months ago. There is no need to spam the forums with our disappointment, we get it, the developer gets it. Your only driving away potential customers that may help the developer and ourselves get the sim we all want. Todays combat flight sims are far more complex than yesterdays, and if there are any setbacks, its not going to get done before the budget runs out. The developer has two choices to release whats done and hope there is enough support to finish the sim or can it. I don't believe for minute the developers had more time and money to finish the project and just decided to screw us over.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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