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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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PS: Read my edited post on previous page we will see what will be in a year from now on....how this will be playable and how many players will be online... |
#2
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The only fact I see is that your in desperate need of an opticians
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#3
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then I need to change my profession...and our english friends are liars...LOL |
#4
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Well, well.
here you got a story of a 1C:customer. I heard the superlatives as 1C was feeding its potential customers. I listened to them. When it was out, I bought it first day. I went through setting up and found out my plain TIR3 was not supported. I ordered TIR5 from US. A first warning bell went off in my head. I continued with setting up and on my fairly average rig (Phenom X4 3,2Ghz, 4Gigs RAM, 260OC) I got unplayable game. I was forced to play it in 800x600 window in order to keep framerates high enough. I was shocked by "quality" of sounds. I was horrified of lack of AA/AF. I was terrified by landscape ugliness on low settings. I was shred to tears having 5fps over London, 800x600x32 no AA and no AF. Then I went to do some proper flying, in the countryside, where fps was somewhat OK. I am a sport pilot IRL and a history buff, so I know what do in WWII airplanes. Equipped with a copy of pilot's notes of Hurricane Mk.I, I spawned myself with a Hurricane, keen on trying the advertised superb clickable cockpit. Yes, I went through the switches and levers. But I was not able to fire that crate up. Not because of bad settings of mixture or whatever. I did not find the coil boost and starter buttons. I tried for 15-20mins blaming my sillyness and after that asked my mate what I am doing wrong. The answer presented with a hearthy laughter was I had to hit I for an engine to start. A second, very loud WTF warning bell started to swing in my dumbfounded head. After that I was able to fly, wondering how easy it was (full realistic, of course), my approaches and landings were on spot. Sure. I would never accomplish anything like that in real deal. This time, no bell went off, I just accepted that is due to other player's experience issue, yes, I have very high demands on FM and not all simmers are real pilots. Mmmkay then. Then, another mate asked on forums how to deal with his problems flying the Blenheim. He was somehow able to take off, but afer few minutes, engines went dead. I plunged into that problem, equipped with yet another pilot's notes copy. What I found was, the link between analog controller and the in-cockpit lever was reversed. That means, while the GUI lever was in full rich, the cockpit lever was in full lean, thus reversing the control input. We have been flying on full lean all the time. After that, I found out the ground handling of Blenheim in that test mission was utterly unrealistic from what I know of real flying, as it exhibited a massive tendency to swing to the side both in three and two wheel attitude, which I was only able to counter with setting less power on one engine as controls seemed to be innefective. Later I found out there was a default heavy rudder trim set, which was very effective even in slow pace in three point attitude. Very strange linkage between the real world input and the cockpit lever, coupled with strange FM behavior on takeoff, that was a bell #3 and a last one. And that was the end of my flying with Blenheim and the end of my flying CloD. I just quit playing it, it was not worth my precious time and effort as these could be spent more reasonably somewhere else As I got a digital download, there was no DVD to put on back row on my shelf. Two weeks after, my $130 TrackIR5 arrived. It was put to a very good use in Rise of Flight, shame I do not have enough time to become another Red Baron. There was a few bucks lost (and no, it is not a cost of a single date here) and some lessons learned. I paid a price, expecting a reasonably finished product. I got early aplha. So there is no way I ever buy any 1C:Maddox game in the future unless proved playable by people I trust. How is it called? Loss of customer's trust towards the developer? A marketing failure? Because as this customer was cheated, was lied to and after several months did not get the product he bought, he just don't care anymore and is very sceptical about the "support your sheriff" stuff. He knows there are many possible sheriffs out there in town. Sure there is one better then the current one, who is hastily covering his mistakes in keeping public safe and happy. Decide for yourself. |
#5
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^^
I wont buy any sim on launch date again... Rise of Flight was a disaster initially, purchased it on release day.. after several months struggling with it issues i put it aside of nearly two years.. now it's a gem, started playing again and love it now. CloD seems to be taking a very similar path.. i suspect in 18 months it will be a lot of fun and hopefully a polished release. The people i take my hat off to is the DCS team.. i was part of the open beta for A10-c, as a beta i accepted its flaws, there were many, there still are! But being a beta i gave them the slack as i knew what i was getting. Its a great sim now.. but if they had released the beta as the final product it would have been in the same boat as RoF & CloD. They made the right move in my book. Basically its a sad state of affairs that consumers do not get finished products.. they get betas that need numerous patches... BUT they are still a million times better than Call of Duty and anything like that... we are a niche group, flight simmers, but we have to live off 1/2 finished products... still better than no product. Last edited by MadTommy; 07-20-2011 at 03:59 PM. |
#6
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You forgeting also a development timeframe... How much time and experience was on the MG side? And what is the result? Acceptable only by fanboy with half of the brain... |
#7
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The fact that i got feed up and stop playing RoF for 2 years is a testament to my opinion of it. We ran one of the 1st dedicated RoF servers.. it was a complete nightmare.
And if you are calling me a 1/2 brained fanboy, well either you have completely misunderstood my comments and or you are a no brained whiner! ![]() I'm not happy with it, hence why it has put me off buying sims on release, as i want proof they work 1st. It has also put me off buying Red Orchestra 2 as it is also under 1c production. Last edited by MadTommy; 07-20-2011 at 04:00 PM. Reason: typos |
#8
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Please say that ain't true tommy, ro2 is under 1c production?
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#9
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I had Clod on pre-order, knowing full well what was in store, judging by the howls of dismay here when the game was released. Call me a masochist if you want.
![]() The way I see it, the sim market needs the support and influx of cash on launch day/week. Given the choice, I would do the same again. That doesn't make me right or somehow more of a fan, don't get me wrong, but I figure things will be fixed in time (in all sims) and in the meantime I can have a bit of fun with the game too. |
#10
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No troll raging. No "I hate you Oleg!". This is his experience. Read the satisfied posts and make your mind up and go ahead and decide. |
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