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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Again, how do you know? |
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#2
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and even if you don't have that time in your working hours, you can give half an hour a week from your own and personal free time to post a little update for the guys who are paying you for what you are working on if you really give a damn. Last edited by adonys; 07-20-2011 at 04:11 PM. |
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#3
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exactly
i don't beleive that is so difficult to find 10 minutes for some info i work one day to give those money for this game |
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#4
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Even some ETA for next patch and there are happier people after that.
1week, 2week or month? Some info? |
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#5
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For about 2 minutes. Then they start whining again.
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#6
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Besides, people tend to conveniently forget the E, and only go for the TA and treat it as a solid date for when the patch will arrive. Hellfire and damnation will erupt if that date is pushed back even by a day. |
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#7
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It starts with "Give us a word to make us happy and we stop whining"... ...then "You could spend at least 30 min a week to make small update" ...continues "You call this an update, you must be kidding" And never ends: "OK, this is some good news but give us ETA. You have to!" "Why would it take so long!!! U R kidding. Hire more professional programmers!" "Why they can not meet ETA?!! They do not show any respect!" "OK it is out. Do you call this a patch??? What took you so long?!!!" "You patched the wrong things in the wrong way in the wrong time! Learn to set priorities right! We need another patch to patch the patch that patched the patch asap." "Why can not you to force UBI to finance an international community manager?!!!" Spoiled kids behavior. The only possible way for the devs to deal with it is to stop posting anything. We will witness this. |
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#8
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One other way to deal with it, and that's absolutely ruthless moderation of the boards. Not necessarily a good thing, though...
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#9
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I think you are exaggerating, Ataros mate.
Most of us perfectly understand that accurate ETA are not posible. What most of us want is this: - a weekely update regarding what's in the work, and the actual progress made - when they figure out they are close to release a patch, and can give an ETA, just say it to us, together with the expected content for that patch That would be all, and would mean we can continue with whatever we are doing (including programming a dynamic campaign and a functions library for the mission builders which was the thing I wanted to start, but instead I had to lose time digging through this mess on the forums), and come back each friday to hear the news, and when they can say a patch ETA, come back at that date to eventually get the patch. Reasonable and simple! |
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#10
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All in all, it's my personal view that this thread is filled with people that are so far off in their assumptions about how things should be done that it's laughable in the extreme. Hell, I haven't seen worse whining since I stopped playing Rift about a month after release. Tell you one thing, though: In terms of hilarity, this thread delivers. Greatly. End statement: Caveat Emptor. I ALWAYS have this in mind when picking up ANY software-product. Maybe others should as well. |
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