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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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S!
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#2
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I wonder if there is an issue between the core and the scripts not executing in parallel... S!
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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#3
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I don't know what it is .. grrrrrrrrrrrrrr
I was thinking that some of the ships next to the coast were sinking incorrectly. There would be a never ending message in the console that would say shipsinkcompute NAM over and over and over and it seems when that started there were stutters etc. So I've gotten rid of all those (at least for the 4 hours of testing I did). Maybe spawning too many planes at once causes the error? Either way it appears that it's 2 or 3 groups that always do this while the rest all go to target. Maybe I'll make even more sub missions that have smaller amounts of planes? Well at least without the ship compute errors running all the time, it seems very very smooth now. Or maybe we'll get a patch lol that fixes this crap! @Snafu - I don't think there's anything wrong with the standard scripts (the one's for the game) but I wanted to do it the old fashioned way (process of elimination) to make sure that was the case. I'm loading up 45 sub missions through .cmd files right now. Basically one .cmd file opens a mission and with the timeout command waits to open another .cmd file set to open another mission. |
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#4
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I suggest you try just one set of AI (not 45) and work your way up, lets see if it is some kinda off server related lag in terms of how it handles AI.
S! p.s any steam log offs in the past few days?
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT Last edited by Thee_oddball; 07-16-2011 at 09:54 PM. |
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#5
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#6
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If there were not those stupid ghost planes it would be so much fun on your server. I like your mssion, with all the bomb raids and so. |
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#7
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Currently 25-30 pilots online on Syndicate #2! Come join us!
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#8
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and Where Are The Ghost now..!?
-just been in a couple of miss. and couldnt find any "ghost-dots" where they used to be..!-) Hope its something You guys done here.. ~S~
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#9
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Well there's still some occasional ghost dots, but I have no idea why
But I've found a way to avoid them. A couple things: Make sure you have your chat window (the customizable one) to include the "voice" option. That will make all radar announcements appear as text and with the mission there will be plenty of announcements as there are plenty of bombers flying around I've found that the radar only pickups moving planes (aka real ones!). The other thing is if you approaching a group head on and they don't appear to move across the sky, then they are more than likely a ghost dot. Lets just say, I've yet to see a ghost dot move. They are usually suspended in the air for w/e reason. But definitely turn the radar part on in your chat window. And for the sound issue make sure your voices/speech tab under the audio controls is unchecked/muted. |
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