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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-25-2011, 03:03 AM
kakkola kakkola is offline
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hi all

Tested with latest patch,explosion and smoke came back when crashing...good!!
i get from 45-55 fps on smaller towns but stutters are there(buildings on very low),every time i enable trees(low)or grass(low)i see about 40-50 fps flying low above fields but stutters with 1 sec interval, when i go above 800-900 feet is smooth, (mirror in cockpit always off,sync on )
my resolution is 1600x900
I DO NOT agree when somebody say that u cannot get more performance from this sim unless u upgrade hardware bla bla bla,we are in 2011

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  #2  
Old 06-25-2011, 04:42 AM
ATAG_Doc ATAG_Doc is offline
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Well I downloaded the steam update and it didn't break. That's good news. lol
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  #3  
Old 06-25-2011, 05:26 AM
=FI=Scott =FI=Scott is offline
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Shadow flickering still an issue. No noticable performance gain noted but game was running OK on med settings before patch anyway. Game seems stable after @1hr testing.

My subjective view is that the current game isn't of a sufficent satisfactory quality for me to enjoy so no longer flying it. Will try it again when next updated.
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  #4  
Old 06-25-2011, 09:44 AM
dflion dflion is offline
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Cool One step forward, two steps back?

Hello Luthier,
I have had an interesting afternoon testing the new patch?

During my testing, on the good and positive side, everything seems to be running a bit smoother and the game interface seems to work a lot better.

On the negative side, when testing my recently constructed FMB missions, "Spitfire Dawn' and the ' JG26 German Campaign', I have noticed that the FMB has changed. When I selected my first JG26 mission you could not select Adolf Galland's correct historical skin by Capt. Farrell, it automatically 'defaulted' to a leader's skin and placed that skin over Capt. Farrell's skin. To make matters worse, I took a 'Steam' picture of this problem and they announced they 'are down', so I couldn't retrieve the picture to show you. Sorry I think 'Steam' is S---T! one step forward and 200 steps back!

I saw your earlier post, where you said that one of your programmer's 'porked' the sound, which sadly sounds like a blatant sabotage problem. I hope you haven't got any other 'saboteurs' still in the team?

For 'FMB' (Full Mission Builders), I think that you will have to temporarily re-introduce the 'enemy' aircraft 'visually' originating from their airfields, so you can see where they are, both when planning an 'offline' mission and also to allow players to know that something is about to happen! By only showing the enemy aircraft 'when they are on top of you' I think is another 'one step forward and two steps back in the current game version level'.
In a combat flight simulation, you have got to allow for the real lack of visual reality. (real pilots with exceptional eyesight, spotted the enemy, long before they spotted them, they were usually the aces)
I think this feature in the old IL-2 Sturmovik was one of the key features that made the simulation a notch above the others, sadly I think you have gone backwards with this feature in IL-2 Sturmovik COD.

Because we haven't got the 'full working FMB' yet, you may come up with something 'new and exciting' to alleviate this problem?

I would be very interested in your comment's?

DFLion
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Old 06-25-2011, 09:48 AM
z0ttel z0ttel is offline
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The new patch looks good so far, no performance degradation or additional, new issues detected (didn't do some extensive testing).

In the black death track, I've noticed some kind of beam near the runway which is visible all the time. It seems to be emitted from the destroyed device on the ground, so I assume this is 'optimizeable'

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Old 06-25-2011, 05:07 PM
CherokeeFreedom CherokeeFreedom is offline
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Quote:
Originally Posted by z0ttel View Post
The new patch looks good so far, no performance degradation or additional, new issues detected (didn't do some extensive testing).

In the black death track, I've noticed some kind of beam near the runway which is visible all the time. It seems to be emitted from the destroyed device on the ground, so I assume this is 'optimizeable'

I recall seeing such artifacts many years ago in an early version of 3DMark. Some kind of vertice problem IIRC. I saw these yesterday for the first time since owning CloD. It seems they have been caused by something done in this latest patch.
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Old 06-25-2011, 05:41 PM
Dano Dano is offline
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Managed to have a quick play, initial benchmark shows no improvement in fps (still ~20% down on a couple of patches ago) but it certainly appeared to have less stutter.

Wont have the opportunity to actually play much before next week sadly
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Old 06-25-2011, 05:46 PM
Thee_oddball Thee_oddball is offline
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People keep talking about the game and the hardware but forget one more critical component...windows.

I get and AVG of 32fps on the black death trak with 1600x1200 rez and settings high (except shadows)...now maybe im just lucky or it has todo with the fact that my win7 install is CLEAN! and in performance mode. When i say clean i mean there are 2 things installed CLOD and BC2.

i have a cheap/midrange computer so i have to make sure EVERYTHING is running at optimum officiantcy.

S!
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  #9  
Old 06-25-2011, 05:51 PM
Dano Dano is offline
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I'd just really like the facility to roll back to previous patches for testing purposes, really regretting not backing up the install folder prior to patches
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  #10  
Old 06-25-2011, 05:55 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Thee_oddball View Post
People keep talking about the game and the hardware but forget one more critical component...windows.

I get and AVG of 32fps on the black death trak with 1600x1200 rez and settings high (except shadows)...now maybe im just lucky or it has todo with the fact that my win7 install is CLEAN! and in performance mode. When i say clean i mean there are 2 things installed CLOD and BC2.

i have a cheap/midrange computer so i have to make sure EVERYTHING is running at optimum officiantcy.

S!
I had the same feeling when I run with the HD 4850. But we are exceptions: people want to run with all sliders up with not so great hardware...
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