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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-24-2011, 11:09 PM
MadBlaster MadBlaster is offline
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Originally Posted by LoBiSoMeM View Post
I'm tryng now to make FRAPS crap to work and do that... Keep calm!

FRAPS stop working in CloD after the oficial patch... another bug to people start talk... lol!

LoL. Thanx. I knew you had it in you!!!
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  #2  
Old 06-24-2011, 11:09 PM
ATAG_Dutch ATAG_Dutch is offline
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Thought you'd gone!
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  #3  
Old 06-24-2011, 11:26 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by MadBlaster View Post
What are you afraid of? Just show us all the truth and quit the fanboy crap. Maybe dose of reality will bring you back to 46' when 3.0 goes final.
I still flying 46, but I'm tired of that:

http://www.warbirdsofprey.org/Stats_...reMkIX25lbsCLP

http://www.warbirdsofprey.org/Stats_....php?id=La-5FN

Boring sim now, planes on rails, poor engine management, just some "point and shoot" crap. Prop pitch? LOL! The old engine can't hold all the improvements we have in CloD.

I'm ok with "reality" and tired of shooting RC like planes in full real servers of 46, modded or not...



P.S. By the way, "fanboy"? I'm a MP pilot above all, hate fight AI planes - they are stupid and easy. And MP is broke as hell now in CloD... I'm just stick to the point: the PERFORMANCE in CloD now is OK! If you don't believe, isn't up to me to convince you... Believe it or not, I don't really care.

Last edited by LoBiSoMeM; 06-24-2011 at 11:32 PM.
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  #4  
Old 06-24-2011, 11:33 PM
jimbop jimbop is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
I still flying 46, but I'm tired of that:

http://www.warbirdsofprey.org/Stats_...reMkIX25lbsCLP

http://www.warbirdsofprey.org/Stats_....php?id=La-5FN

Boring sim now, planes on rails, poor engine management, just some "point and shoot" crap. Prop pitch? LOL! The old engine can't hold all the improvements we have in CloD.

I'm ok with "reality" and tired of shooting RC like planes in full real servers of 46, modded or not...

Yeah, I'm with you there LoBiSoMeM. 1946 is just not cutting it any more in comparison with the flashes of brilliance in CoD. CEM is the main difference for me, too.
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  #5  
Old 06-24-2011, 11:51 PM
MadBlaster MadBlaster is offline
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Originally Posted by LoBiSoMeM View Post
I still flying 46, but I'm tired of that:

http://www.warbirdsofprey.org/Stats_...reMkIX25lbsCLP

http://www.warbirdsofprey.org/Stats_....php?id=La-5FN

Boring sim now, planes on rails, poor engine management, just some "point and shoot" crap. Prop pitch? LOL! The old engine can't hold all the improvements we have in CloD.

I'm ok with "reality" and tired of shooting RC like planes in full real servers of 46, modded or not...



P.S. By the way, "fanboy"? I'm a MP pilot above all, hate fight AI planes - they are stupid and easy. And MP is broke as hell now in CloD... I'm just stick to the point: the PERFORMANCE in CloD now is OK! If you don't believe, isn't up to me to convince you... Believe it or not, I don't really care.
That's fine. I'm not trying to change your mind. We just have different takes at this point in time. Remember, I have the game. I can play it on low settings offline and have done so. So it's not like I'm oblivious to the CEM and DM it brings to the table. I have several hours invested in CLoT controls script written too, so I had to figure out what was going on with the anthorpromorphic crap...etc. to even write those because I almost always fly full real. Anyway, UP 3.0 runs smooth as glass to me. The sounds are awesome, more content, min FPS on BlackDeath is ~30 with vsync on...etc. Those things matter more to me than open/close the fuel cock. I just don't get that. What is so great about that? There's no real fuel flowing...it's still just pixels and number crunching, albeit, more number crunching. Anyway, I will jump to CLoT eventually (hopefully). Ha, ha, I call it CLoT because it giving everyone a heart attack. But not now. Even if I buy 580 gtx with 3 gb, I know I will be dissappointed in the frame rates and graphic performance. It's just not worth it to me now. I keep hoping that the next patch will change this. So I come here now and again to check to see. I'm thinking it will be at least a year at this pace.
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  #6  
Old 06-25-2011, 10:45 AM
Baron Baron is offline
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Originally Posted by LoBiSoMeM View Post
Because, to say clear, fixed benchmarks are stupid in some cases.

That's one thing that people have trouble to understand. The "Black Death" track don't recreate gameplay. This track has a lot of changes in views/objects, leading to a lot of texture/LOD loading that don't exist in actual gameplay. So, the average FPS and stutters is "Black Death" are massive.

I don't use fixed tracks like that to verify better gameplay performance. By the way, I'm spending my time flying in this sim instead of talking crap about "bad performance" in this forum.

Really tired of that; If people think that this sim is a "crap" and I can't run it fluid, I don't care. I'll go fly now! Bye!

And they dont relize that it was exactly the same in BD track in IL2. Didnt matter what rig u had, the fps would at at least once place ALWAYS drop to minimum fps and that was when the view changed from one ac to another abruptly. Iirc it was when the Sturmoviks started thire dive against the column just in the beginning of the track. Same, i think, when the La and FW collided and exploded, but especially when changing views. Benchmarks is always worst case scenarios and i, personally, always had higher (very often much higher) fps during actual gameplay.

Last edited by Baron; 06-25-2011 at 10:50 AM.
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  #7  
Old 06-25-2011, 11:16 AM
Remo Remo is offline
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Quote:
Originally Posted by Baron View Post
And they dont relize that it was exactly the same in BD track in IL2. Didnt matter what rig u had, the fps would at at least once place ALWAYS drop to minimum fps and that was when the view changed from one ac to another abruptly. Iirc it was when the Sturmoviks started thire dive against the column just in the beginning of the track. Same, i think, when the La and FW collided and exploded, but especially when changing views. Benchmarks is always worst case scenarios and i, personally, always had higher (very often much higher) fps during actual gameplay.
Have to agree with Baron and LoBiSoMeM here . If I go by the BD benchmark I would not even consider playing the game. But since the last official path the game is playable even for my on an old 4870 , the benchmark remain bad with lots of stutters , however online gaming is much smoother for me, and high(ish) framerates 40+. Sure I have the textures on low , and not full resolution of my screen (2560x1600), but it is playable.
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  #8  
Old 06-25-2011, 11:37 AM
335th_GRAthos 335th_GRAthos is offline
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Guys, a benchmark is a benchmark! It is a way to compare one system/GPU from another.

It has to be hard in order to show the development of the available hardware.

I bet that in 12 months from now, new GPUs will show very high fps numbers on this benchmark.

Black Death is also a good way to show you how limited our current GPUs are.

In IL2: we run the Black Death to measure our systems and see the bottlenecks. One of the most dramatic experiences I had was when we realised that the sound explosion (of the IL2 crashing into the ground after being hit by the AAA of that armored column) was causing a 1sec stutter because of the sound card limitations. This was the time when most of us bought Audigy2 sound cards and the 1sec stutter vanished

So, do not take the Black Death as a proof on whether you can play CoD or not but, as a reference point in order to understand how strong your current rig performs compared to others.
Why it was named Black Death? Because a lot of us asked for it (ten years flying IL2 die hard) and we were emotionaly tied to this name

~S~

Last edited by 335th_GRAthos; 06-25-2011 at 11:45 AM.
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  #9  
Old 06-24-2011, 10:29 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by lighthaze View Post
Is it only me or are the prop pitch controls for the 109 still inverted?
Yep.

Quote:
Originally Posted by flyingblind View Post
Aircraft shininess toned down and skin weathering improved from beta, looks more natural. Shadows, reflections and general look of cockpit canopy perspex and armoured glass seems better. No graphical artifacts appearing.
Agree that the shiny weathering looked wrong. Much better now. Still saw some strips of water in land though. See attached screenshot.

Quote:
Originally Posted by LoBiSoMeM View Post
You assume that Black Death track is a good benchmark for gameplay performance.
That's why it was introduced after forum members requested it!
Attached Images
File Type: jpg Launcher 2011-06-24 20-24-17-38.jpg (182.3 KB, 56 views)
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