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Performance threads All discussions about CoD performnce |
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#1
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Ok, can someone en lighting me on this AA business.. i understand that the AA smooths out the edges (jaggies) but i dont have these or am i missing something?
And what does the supersampling part do? |
#2
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![]() Supersampling averages colors of subpixels to get color of final pixel. Subpixels are created by rendering image in higher resolution than final image (i.e. 4 pixels for 1 pixel in final image). This gives best quality, but worst performance. |
#3
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#4
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@Ze-Jamz
some parts of own cockpit have working AA. Thats right. And the rest of the game, ground for example, external view of planes......hmm? Yes, in near distance with full hdresultion with 2xAA this game looks partly well antialiased.......I have 1680x1050 on 22" and it DOESN´T looks well antialiased in most situations.. Its like a running gag in this forum that no developer or moderator said only ONE WORD about this issue since release.....
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
#5
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#6
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Not sure if the CloD engine uses deferred shading but many games that do suffer from poor or no anti-aliasing.
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#7
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i hope Cod supports the new nvidia FXAA: http://forums.bistudio.com/showthread.php?t=123121
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
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