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| Performance threads All discussions about CoD performnce |
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#1
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By being quiet one at least leaves a doubt of being less intelligent. But then the following comparision removed that doubt.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#2
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Your well out of line mate, you imply/threaten violence in a lot of your posts.
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#3
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waoh!!i study this forum now for almost 2years and almost every day......but the last few weeks it turned into a battle field of really rude insults.
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#4
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#5
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Ok, can someone en lighting me on this AA business.. i understand that the AA smooths out the edges (jaggies) but i dont have these or am i missing something?
And what does the supersampling part do? |
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#6
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Supersampling averages colors of subpixels to get color of final pixel. Subpixels are created by rendering image in higher resolution than final image (i.e. 4 pixels for 1 pixel in final image). This gives best quality, but worst performance. |
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#7
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#8
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You can't compare engines because of year released. Graphic engines are a work of art and science, and lots of complex maths. It amazes me how people feel free to imply this dev or others aren't good at this or that.
I'm sure devs also want a crisp image with smooth edges. Even dx9 with hdr makes aa more difficult, and i remember dx10 gave lots of trouble too, since some edges didn't get antialiased in some engines ( remember assassin's creed dx10.1 far better aa vs dx10 ) Supersampling this engines that uses hdr, ssao and huge amount of video ram, doesn't seem viable to me, every feature by itself eats memory, and more important, lots of bandwidth. |
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#9
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Sorry for OT
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