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thanks for the appreciation guys. what the eye sees as a whole every colour combining together is whats leading us to our conclusions. having that dark realistic tree colour in there is definetly enough for the overall feel of the textures. i hope the developer artists agree somewhat.
nice pics rocket dog. if i get round to re doing the field tiling, ill be using those as reference minus the cosmic green that just doesnt work anywhere but photographically. and were no where near that stage with shaders yet. well who can tell. but i ashamedly said somthing similar to a friend. but i did also mention the shaders for nightime some time ago too and then we got moon light. im an ok artist, competant with the tools for sure. and lookin at my history i do excell where balancing of special effects are concerned. but theres always a better artist round the corner and thankfully so. Last edited by Ali Fish; 05-24-2011 at 09:53 PM. |
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#3
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yes phillip all these "lens" factors need to be taken into consideration.
the only game that i know of that simulates a lens view of the world is gran tourismo 5. and it does a bloody good job. we can not replicate lens effects in il2cod yet. hint hint. (this is 1 aspect thats part of the future of graphics) the dev team should change the trees to a more darker variety. yes. i hope they will. i would love to be part of there beta testers or feedback team with an russian and english speaking person. but i dont know if they organise like that. lol for now i got me some cosmic green i must get rid off. Last edited by Ali Fish; 05-24-2011 at 10:22 PM. |
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#5
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![]() Last edited by Ali Fish; 05-25-2011 at 02:26 AM. |
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these shots look superb Ali Fish!
I think you have a pretty good eye for this job ![]() I'll stay tuned for an official update with the changes to the trees ![]() |
#7
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Yes, regarding the picture I posted above, the colours are definitely far off from what the eye would see.
However, it demonstrates how, in a particular area, there are only really 2 main colours of fields, as opposed to the patchwork/multi-coloured design of CloD. I think natural simplicity is key here. |
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Me flying and you can see some greens !
![]() ![]() ![]() Last edited by GOZR; 06-06-2011 at 12:11 AM. |
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That's not England or like England.
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The members location is a bit of a give away lol.
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