Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-28-2011, 07:33 AM
gonk gonk is offline
Approved Member
 
Join Date: Feb 2011
Posts: 78
Default

Quote:
Originally Posted by Bobb4 View Post
Anyone know whether this patch gives the spitfire tracers now?
I have had tracers all the time... red/white/yellow I have tried them all... you need to set the load for each aircraft ... ie spit 1, 1a..etc.
__________________
Intel Core i7 980X EXTREME
12 Gig RAM
480 gig Samsung 830, SSD
2 x EVGA 680GTX's
Win 7 64 Pro
Single 27 inch Monitor
Track IR 5
HOTAS Warthog
SIMPEDS Pedals
  #2  
Old 04-29-2011, 08:33 PM
easytarget3 easytarget3 is offline
Approved Member
 
Join Date: Feb 2010
Location: Prague,Czech Republic
Posts: 91
Default

I flew just one single mission,i flew stukas, but i couldnt switch to my gunner, i tried everything,still possibility that it was switched off in realism settings,if there is such a option.other things i noticed, no collisition model for a radar towers i could fly through them like a ghoust.comm with others planes still doesnt work, i can try to give them any orders and they still fly behind me like a morons.Also 1st german mission in a campaign is broken,everybody i flying to the meeting point but the bomber which we are suppose to escort is way ahead and shot down,once i tried to fly strait to the bomber not bother with the waypoints buti was late anyway,then i chased the spits?they just flew like a sheeps, didnt even bothered to fight,my wingman was deaf again,no response to a orders.please make proper campaigns with connections between missions,or add managment of planes and pilots like in red baron.thanks
__________________
Quadcore 6600 OC 3.0 Ghz
Gigabyte GA-X38-DQ6
RAM 4096 MB (DDR2-800 DDR2 SDRAM)
NVIDIA GeForce GTX 560 Ti (1024 MB)
Sound Realtek ALC889A @ Intel 82801IB ICH9
Disc WDC SATA Device (150 GB, 10000 RPM)+ 2 more 7200 RPM backups
Joystick MFF2
Monitor Syncmaster 215tw res.1680x1050
Windows 7 Ultimate 64
  #3  
Old 04-28-2011, 02:46 AM
Derinahon Derinahon is offline
Approved Member
 
Join Date: Apr 2011
Location: Hertfordshire, UK
Posts: 105
Default

The patch didn't present any problems for me. Frame rate has slightly improved over land and stutters are manageable at medium settings. The map is easier to read with much better icons/markers especially airfields. Looking around with Trackir is pretty choppy where it was smooth previously (EDIT Fixed this, my fault).

An unimportant side note: I'd really like to see the map already focused to the area of operation at the beginning of the mission and also an option for the map to follow the player, if that makes sense.

Anyway, keep up the good work and have a nice break.

Last edited by Derinahon; 04-29-2011 at 03:23 AM.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:58 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.