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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I think a lot of you are missing the point of what heliocon is saying here, but that wouldn't be a first. Regarding DX11 Ubisoft are still advertising the game as being DX11 so someone is certainly telling pork pies.
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#2
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Oleg explained why they didn't implement DX11 support yet.
If CloD would have bugged DX11 support at release, the same people who now complain that CloD won't have DX11 at release, would be the first to complain that they implemented DX11 support that doesn't work properly. I honestly don't see the problem, better have "inferior" DX10 support now and look forward to refined DX11 features in the future. If you really need DX11, then wait until they implemented it and play something else instead. |
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#3
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I now see (after reading a bit further) why Tinus was unable to answer the questions below as it appears there must be some NDA in place
"Firstly, Tinus, well done on getting the job. They couldn't have asked for a better movie-maker. If Tinus gets a chance to answer I wonder if you could say whether there have been any improvements in the cameras? The angles all look pretty similar to me, so I hope that there are still some more to come? The smoke effects are excellent on the ship, as is the wake trail left from above, although I still see the bog standard IL2 foamy effect from low-down looking at the back of the ship. I will of-course be buying this, as we know it will be updated and patched over the following years, but apart from HDR lighting, better cockpit models and damage modelling, I don't see anything that makes me go "Wow, that is the next evolution!" I was thoroughly disappointed to see the usual plane breaking in half effect shown on bombers and Stuka. I had hoped for maybe more 'stress' points where breaks could occur, so that's a bit gutting Tracer has been covered in many threads. If it's accurate, it's accurate, but I still want to see decaying smoke trails with them? It would have been nice to see ground detonation of bombs, a train being strafed, etc,etc, but I did notice that there were certain frame-rate issues as the Spitfires flew over the town/city? Was that your PC Tinus? If so, what was it's specification? I wonder too if when boats get hit/struck, they will leave Oil slicks or debris in the water, maybe by changing the colour of the wake we have seen already? I think I set my sights far too high when I think of the years this has been in development, but I also have to take on board where we are now, Un-Modded or Modded, with the current IL2 and look forward to seeing what the future updates bring? Especially RAF Coastal Command on Boat/U-Boat hunting duties! Roll on the 25th and I'll be buying it......just not as excitedly (yet) as I had hoped. Cheers, MP "
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#4
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#5
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Does this justify delaying the release even further (probably to a time DX12 knocks at the door), no i don't think so. Definately not from their point-of-view, being the small developer team they are. |
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#6
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I haven't missed the point. He thinks that not implementing DX11 will make CoD so soul-crushingly disappointing that it will reach back in time and also make IL-2 less enjoyable to play. Am I close?
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#7
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Why is it that there are several people here who are bullying and giving others a hard time?
If we were all having this conversation face to face, things would be much different I assure you. Those bullies would be generally much more polite and much more careful to choose their words.
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
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#8
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The sky is falling... or is it me.
Regardless, the deed is done. Whining and questionable chit chat isn't going to change a thing. Hooray! Hooray! the BOB COD is days away. I remember looking at those shorelines with the movement of the surf several years back. We were all excited at the news, and that has been five or more years ago. Give me and everyone else a break. Rejoice, we are getting an updated WW2 air combat flight simulator. Oleg hasn't taken the easy route to the console and dumped on PC users. Wings of Prey isn't bad, it just isn't an IL2 or COD quality product. What if Oleg had decided to build console appps only in the future. I say our genre of simulation game would be a thing of the past, unless you want to fly jets. Oleg is very competent and has excellent techie staff members. The COD will be the benchmark sim upon release (as is) and it will progress beyond that. Come on get happy, we are going to have a ton of enjoyment with the COD. I can just visualize taking off from Biggin Hill with a team of rowdies to take on the Luftwaffe over dover. Last edited by nearmiss; 03-21-2011 at 01:35 PM. |
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#9
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10 days left, and counting !!! My one-oh-niner will rip apart your spitfeuer Nearmiss !!! I just can't wait that moment mate !!!
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#10
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^well said nearmiss...
and in the spirit of getting happy, I thought id share this... the other day whilst reading all these threads about technical "issues/non-issues" and "release date madness" I paused to think about the game on a whole... and I realized something. For the first time I will fly the planes in the game just to purely fly them... I've never done that with the old IL2 or any of the expansions. I've always had to have a combat mission set up... the act of just flying was never really enough... But this game I feel will be so detailed and have so much character with each plane that I will surely find myself just "taking one up" and enjoy the view and the experience. just like the vid a couple weeks back... a tigermoth in the evening sky... i cant wait. I have a feeling this game will mean more to me than IL2 ever did. Last edited by Biggs; 03-21-2011 at 02:06 PM. |
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