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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Ahh Ok. I understand you now. The other two have answered for me, Gary. The fall is exactly the same. You still arch your back and spread your limbs. Although Trooper 117 has answered on a aspect I don't know myself. |
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#2
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Great video's, thank you.
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#3
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I believe ragdoll physics (or anything remotely modelling proper human body movement) is pretty far down on the list of needed things in such sim. Yeah, it looks a bit clumsy when the camera follows the diver. But most of the time you hope to see that animation happening to other pilots, rather further away.
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#4
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I agree, but if you're flying a bomber a crew member could sit next to you. If he's an effigy, it would look very clumsy indeed. |
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#5
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Those morning clouds remind of of why I fell in love with IL2 in the first place. Back when the series was new, I would take the (then somewhat optimistically modelled) I-16 up to fly lazy missions against P-3's in the role as Bf 110. I uses Smolensk at 6 in the evening and hazy, just to enjoy the clouds. The last video really reminded me of that feeling, I'm really looking forward to try this out!
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#6
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Thanks for the update oleg, the 2 promotional videos are superb, would it be possible next week to see some 'in game' video over land so we can see how the game runs and get a real feel for the game.
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#7
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Not bad, but I hope to see soon videos with higher settings for the terrain.
I hope too that the "lasers" feature will be switchable in the game setup. I hope also we will have gama settings within the game, to get not the impression of flying over the Kuban map because of this shade of green. |
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#8
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Thanks for the update, the vibration on the mg17 when its fired is incredible. I'm really looking forward to hearing in game sound though
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#9
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Star Wars isn't reality. Hate to break it to you.
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