Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-08-2011, 08:36 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

For thoose who is eager for details, here is Youss's (he is expirienced il2 pilot) first impressions from CoD:
http://www.sukhoi.ru/forum/showthread.php?t=66721

Use google translator please, as my english is not good enough to give you good translation of his exciting impressions, but hopefully I can clarify some things if google translator would be hard to understand.

Some features:
- "Press I button" doesnt start engine with "complex engine management on". Rotation starts and then stops very soon
- Bf-109 tends to roll during takeoff, no heavy yaw movements as in il2
- There is no runway as in IL2, there is just flat field surronded by hangars and other buildings. You can takeoff in any direction.
- lots of details on airfield makes it much easier to take of and landing as you feel speed better
- he was amazed with low altitude flight. Its feel of speed is much improved compared to IL2. Main thing is there is no flat surfaces. Whole ground is non flat, and his first thought was "how can I do emergency landing here?" He wasnt able to find any flat and big enough area.
- contacts visibility is very good if they are on same level as you. If you are above them you lost them immediately. Sea is very noisy because of waves and you cant see enemies. If contacts are above you they are blended with sky and its hard to find them again.
- on a high G (he did vertical loop) heads tends to move down and sight (aiming device) goes up on your screen, you have to correct your view direction.
- you need to turn on sight illumination, otherwise its hard to use it. Cabin lighting is amazing.
- bots behaviour is very diffrerent from IL2. He knows Il2 bots very well , but he wasnt able to shot down any one. They lowered from 4 km to sea level and still no one was heavily damaged
- he wasnt able to hit a spitfire with cannons, very very hard to aim. Guns fire slightly unsynchronously and BF-109 starts to yaw right and left. Hard to continue to fire for more than 2-4 rounds.
- even slight roll without proper work with pedals make airplane to slide and its your tracers start to drift away from sight center.
- smoke tracers are very very beautifull
- sound is amazing, huge "BAANG" on every cannon shot
- Airplane is very sluggish, stalls start immediately without any pre-stall shake
- on low speed airplane doesnt react on you controll. It seems that stall fighting is not possible anymore
- he wasnt able to hear spitfire on his 6. Once he saw a tracers he immediately did roll and jump into clouds
- once he jumped into clouds all windows become misted. When he goes from cloud it was hard to tell where is sky and where is ground, he had to wait some time whiled windows became unmisted
- he approached 2 spitfires on his way back. He missed in his first attack then he went up and after that he lost spitifires. He flew in that aread for a while but wasnt able to find them.
- airfield visibility on a shore is very good: big field surrounded with buildings
- use flaps you have to press "F" once and then hold it again until you satisfied with flaps angle
- he pressed "G"once to extend landing gear, but as it appeared later he failed with that
- there was no speed bar or other text on screen, neither for flaps nor for gears
- he landed without gears. Propeller was damaged and airplane was covered with cloud of dust once he stopped to slide
- after mission stats showed the Do-215 was shot down, 2 spitfires and one Bf-109. He had 3% fire accuracy for 1 spitfire and deliver 10% damage to him.
- His Bf-109 had 15% damage. There are no details how much of that damage came from enemies and how much from his langing or other wrong actions
- In "zoom view" you cant pan too much, just +- 20 degrees (maybe +- 30)

Does anyone know who this guy is and how come he got to try out COD?
__________________
Furbs, Tree and Falstaff...The COD killers...
  #2  
Old 02-08-2011, 08:41 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by furbs View Post
For thoose who is eager for details, here is Youss's (he is expirienced il2 pilot) first impressions from CoD:
http://www.sukhoi.ru/forum/showthread.php?t=66721


Does anyone know who this guy is and how come he got to try out COD?

Russian expo?
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #3  
Old 02-08-2011, 08:45 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

Youss was ROSS_Youss,now in BY squad I think.One of the big Russian online squads.I would not be at all surprised if they were beta testing CoD.
  #4  
Old 02-08-2011, 08:51 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Creator of IL2Compare I believe.
  #5  
Old 02-08-2011, 08:53 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

And of course,if these guys have been beta testing for months,they are going to rip us apart online!
  #6  
Old 02-08-2011, 11:45 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by JG52Uther View Post
And of course,if these guys have been beta testing for months,they are going to rip us apart online!

No, Il2 flight model was very close to RL, CoD won't be very different from that.
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #7  
Old 02-09-2011, 01:13 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by SlipBall View Post
No, Il2 flight model was very close to RL, CoD won't be very different from that.
It sounds like normal flying will be very close to the original IL-2 but stall fighting will be extremely difficult and it sounds like putting bullets on target will also be difficult.

The stats showing your hitting percentage and percentage of damage on enemy aircraft will also be helpfull. Having flown mostly German aircraft with explosive shells it was easy to tell when you were hitting in IL-2, but non explosive shells didn't give much feedback that you were putting bullets on target.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:03 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.