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Old 01-19-2011, 10:30 PM
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Aviar Aviar is offline
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I hosted an MDS Dogfight server the other day and didn't see any problems like that. I had three carriers and multiple players spawning on all of them.

The problem we had was that the 'Tower' voices were in both American and Russian. (I had 'None' chosen as my Air Force.)

Aviar
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Last edited by Aviar; 01-19-2011 at 10:34 PM.
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Old 01-20-2011, 06:16 PM
Nicholaiovitch Nicholaiovitch is offline
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1) Re problem posted by RAAF Smouch:-

We had this with 4.09 online about two years ago. I think it is probably a "packet loss" problem when flying online. Have not seen it since our host upgraded his server and connection. I don't think it is 4.10 specific.


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Originally Posted by Aviar View Post
I hosted an MDS Dogfight server the other day and didn't see any problems like that. I had three carriers and multiple players spawning on all of them.

The problem we had was that the 'Tower' voices were in both American and Russian. (I had 'None' chosen as my Air Force.)

Aviar
The problem with getting the Russian language when you select "None" as the Army (to enable a personal skin to be used") is due to only one version of 4.10 (not area specific) being issued, whereas the 4.07 disk was issued in US/Europe/Russia.

As with all patched issues (4.09 included), the only cure that I have found is to make another copy of your "Samples/Speech/RU" file, replace the Russian actors files with the GB actors files, rename something like (GBRU) and activate this file (re-naming original to RURU) as "RU" for all but Eastern front missions........hope that makes sense! However, each punter flying Army "None" has to do this within his own installation. I do not think this affects CRT=2 for online.

If anyone else has another fix for this...please lets hear it?

Nicholaiovitch
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