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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-27-2010, 09:56 AM
moilami moilami is offline
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Join Date: Oct 2010
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Quote:
Originally Posted by T_O_A_D View Post
But a lot of guys have trouble with the layout of some mission builders airfields.

And in real life they would be allowed to walk around, and get a feel of the place long before they ever climb into the aircraft and try to taxi out.

Full switch does not allow that, Period! That is unrealistic! And unfair!

I also allow padlock for ground objects only.
Two reasons.
1) Several of the guys are gaining years and loosing eyesight, this allows them the ability to enjoy the game still by finding targets.(its the least I can do for the old fighter jocks now stuck in ground pounders)
2) Besides it just AI objects and equipment. No Humans are getting hosed by it.
I agree that taxing on some strange airfields can be troublesome. However that is not because of the game. That is because you just don't know the airfield. In real while taxing I am sure you would be unable to jump out of plane into God Mode to take a look from higher up to the airfield.

If you want to get a better knowledge about the airfield you must do some kind of "training mission" and fly around it. Or taxi a sightseeing tour around the airfield


Edit: I know nothing of real flying but some things are just pure logic.
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