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-   -   Outside views resriction request (http://forum.fulqrumpublishing.com/showthread.php?t=17790)

T_O_A_D 12-26-2010 02:17 AM

Outside views resriction request
 
Ooops

I don't post or read over here enough.

I was informed I am not allowed to mention Mods here.

I was assuming the UBI rules as to not post links.

So to keep within the rules.

I'd like the ability to control Internal and External views, Server side.

Allowing players unfamiliar with an airfield to get outside and look around before take off,

But forced in the pit once off the ground in flight.

And allowed to be outside view, if killed in action, so they can still watch whats going on.

And not feel left completely out while waiting for the next mission.

ElAurens 12-26-2010 02:41 AM

I have to agree TOAD.

Aviar 12-26-2010 04:18 AM

Options are usually a good thing.

Aviar

illegalBeagle 12-26-2010 06:16 AM

This would be an excellent addition. I enjoy co-ops more with no enemy externals.

Azimech 12-26-2010 09:56 AM

Good idea. Externals for self are a good thing for navigating an unknown airfield.

But at the same time disabling externals for self but having an option to view a static camera above the airfield has the same effect.

On the other hand, a server without external views could provide info on the airfields where you start in the briefing, mandatory or suggested direction for take-off and landing for example.

swiss 12-26-2010 10:04 AM

Quote:

External view only while player is on the ground (mission parameter)
--------------------------------------------------------------------

This option further restricts whatever the ExternalViewLevel parameter is set to, to only work when the player's aircraft is on the ground. When used without ExternalViewLevel, it has no effect.

On the server, in the [Mods] section of the mission (.mis) file add the line: ExternalViewGround 1
I love this one. Helps a big deal on unfamiliar airfields.

JG52Uther 12-26-2010 11:21 AM

moilami, it would be a server setting.

zaelu 12-26-2010 12:00 PM

Quote:

Originally Posted by JG52Uther (Post 206916)
moilami, it would be a server setting.

Exactly. His reaction is quite funny...

IIRC the server can set by mission so you can have external F2 only while taxiing.

Ofcourse... the client can always choose not to play such mission... :rolleyes:

moilami 12-26-2010 12:07 PM

Quote:

Originally Posted by JG52Uther (Post 206916)
moilami, it would be a server setting.

Yeah, else I would had just simply answered No :lol:

But it is annoying server option because now I will have to begin routinely check is there God Modes enabled even if the server claims to be full real. So the right way to do it is to add "no limited externals and padlocks" difficulty setting with serverside options, or with even more detailed realism switches.

"no padlocks" and "no extrernals" should be as is, without any exceptions.

moilami 12-26-2010 12:15 PM

Quote:

Originally Posted by zaelu (Post 206934)
Exactly. His reaction is quite funny...

IIRC the server can set by mission so you can have external F2 only while taxiing.

Ofcourse... the client can always choose not to play such mission... :rolleyes:

I know. Have already enough difficulties finding populated full real servers. I know three such servers. Some day there will be none, and I hope it wont be tomorrow.

For me major part of this game is the fun in trying to maintain visual and build situational awareness while being caged in the cockpit. Of course you could say "don't then use externals" and I can say in advance I don't. However it is more interesting to fly if the settings are the same for all.


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