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IL-2 Sturmovik The famous combat flight simulator.

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Old 12-11-2010, 02:56 PM
JAMF JAMF is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Quote:
Originally Posted by JAMF View Post
Mr. Maddox, a quick question on last weeks update; Was the map in the FMB a temporary version, or does the SoW map have structures from after the war? (Like the Basin de L'Atlantique at Gravelines, WSW of Dunkerque?)
Final size. No changes. We can't satisfy everything. There are limits in size by memory, limits of other type, etc. We was need to cut by this way. Originally plannen way more greater. But there is a great contradicitons between what to put in terms of detailization and what would be the size due to this detalization. Again it is impossible to make everything withouit going for compromisses.
In Il-2 in every map we had also compromisses. Repeat: in every, is it crimea or moscow map, etc. And we were need to cut other possible historical action as well due to this fact .
I'm hoping the following images clarify my question more:



Today : "Safe Harbour" from heavy seas to the left, docks to the right, near city centre


Aerial '44. Harbour and sea access near city centre. Would overlay the image above to the right quarter, no channel going left.
  #2  
Old 12-10-2010, 04:52 PM
Old_Canuck
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Bear in mind that the Luftwaffe used effective flame dampeners. After extensive training in identifying flame patterns an American pilot said he never saw flames due to the dampeners but the training did help him separate Luftwaffe flights from Allied.
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Old 12-10-2010, 04:53 PM
Flanker35M Flanker35M is offline
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S!

I doubt they would run up the DB engine above idle as the manual for it states you have to wait until oil/fuel pressure exceed a certain limit. The idle RPM for DB605A-1 is 600-700rpm and in the video the RPM was not high IMO. But good points BadAim. Anyway in above videos can be clearly seen blue flames instead of yellow. I would bet the yellow would come if the mixture was way too rich or unburned fuel in the cylinders when firing up. Well, let's see..Also note that the blue flame did not light up the plane as much as in SoW video.
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Old 12-10-2010, 04:40 PM
Towarisch Towarisch is offline
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GREAT , GREAT , Pictures and this in motion.

Thank you so much for this great Friday update. With every Friday evenning beats our hearts a little bit more for this great Game

I think we all wish you, your famaly and your team too.. a nice peacefull christmastime and a happy new year 2011.

Thank you Mr. Oleg


with regards from Old Germany
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Old 12-10-2010, 04:50 PM
Solnyshko Solnyshko is offline
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Re exhaust stacks; my understanding is that it was the cooling pipes that glowed red, and it was this 'hot metal' and not the flame which was visible from a distance - especially relevant in night fighting.

Last edited by Nike-it; 12-13-2010 at 08:34 AM.
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Old 12-10-2010, 04:58 PM
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T}{OR T}{OR is offline
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Lovely update. Love the individual cylinder firing. Shame early Spits have cylinder exhausts in pairs, I love to see them firing in proper firing order accompanied with the exhaust flames, faster and faster as RPM grow. Out of all all in-line engines, nothing beats the magnificent, almost perfectly balanced V12.

As for the flames, I too would like to see them more 'on the blue side'. However, as you have said it all depends on the fuel quality, which is nowhere near when compared with what we have nowadays. Definitely a mix of yellow/orange and blue burnout...
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Old 12-10-2010, 05:07 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Just by dealing with exhaustion effect - during night - time, means only 1 thing ...

the new title has gone onto another level all together and that is apreciated by all

IL2 fanatic customers.
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Old 12-10-2010, 05:09 PM
Flanker35M Flanker35M is offline
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S!

Quickly read some things and found this explaining the flame color quite simply and well: "The flame colour of stoichiometric burning is described as a "bunsen blue", turning to yellow if the mixture is rich and whitish-blue if too lean." I hope this helps.
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Old 12-10-2010, 05:09 PM
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Just by dealing with exhaustion effect - during night - time, means only 1 thing ...

the new title has gone onto another level all together and that is apreciated by all

IL2 fanatic customers.
I think that's a qualified assessment and I'm inclined to agree.
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Old 12-10-2010, 05:15 PM
kestrel79 kestrel79 is offline
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I think the flames look great, going by those videos posted and seeing other engines at night in person I would have to agree more blue and red flames...but again I trust Oleg and his research on the different fuels and factors that I have no idea about.

My main concern is the flame reflections. In all the real videos posted you don't see any reflections of the flames on the aircraft. Where in the night video posted by Oleg it almost looks like a police car light reflecting off the aircraft.

Make the flames more red and blue, reduce reflections and I think we have a winner. Great update thanks!

Flying at night is going to be awesome in BoB!
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