Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-06-2010, 06:16 PM
JtD JtD is offline
Il-2 enthusiast & Moderator
 
Join Date: Oct 2007
Posts: 903
Default

Quote:
Originally Posted by I/ZG52_HaDeS View Post
I never said about balance. I have always talked about Fixing it.
You said it can't be that bomb A has a larger blast radius than bomb B without backing that claim up with research data. So you want to change values because you don't like them, without knowing the correct ones. So you're certainly not talking about fixing it.

Quote:
I just asked something that looks wrong. You can find generic bomb blast range/damage data but its hard to find for these specific bombs.
Well, then I guess you start looking. And when you found relevant data, you post it, and there's a good chance for change.

And for what it's worth, I agree with your point of view that there's little reason to justify the blast radius difference. What I don't agree with is changing values without knowing the proper ones.
  #2  
Old 12-06-2010, 08:02 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Where is the data to proof the original in game data is right?
While i trust OM and his crew thats not enough here, me thinks.
If there is no data to find one should use logic.
To defend the ingame data without proof doesn't work.
my 2 cents.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
  #3  
Old 12-06-2010, 09:08 PM
stugumby stugumby is offline
Approved Member
 
Join Date: Jul 2010
Posts: 384
Default Just somethings i would like to see introduced..

1. Weapons arming/safety switches implemented into the controls section, to include an intervalometer and jettison without arming for bombs. (in video for jettison i think)

2. Drop tanks having a selector switch, from wings at take off to drop tanks and back to wings to jettison drop tanks.

3. Bomb bay doors in controls section for open and close. (exists in mods)

4. Do something about the He-111 taxi dance for ground handling, did it really have that much torque??

5. An updated pilots cockpit guide with an included rpm and pitch section with basic data.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:08 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.