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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-13-2010, 11:25 AM
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major_setback major_setback is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
When I look at the bottom wall of the two right hangars I see that they are made up of
pannels each about a fifth of the width. I took them to be sliding doors for the hanger.
The left most hangar I cant see the edge of the pannels. But I can see what you mean.
I mean that the door supports are the parts that are sticking out at the sides,
so the door are all facing each other
- aircraft exiting from the hanger face the doors of another:

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Old 11-13-2010, 11:41 AM
xnomad xnomad is offline
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As we've had a bit of sound in this vid I've been thinking about external sounds and how they will be handled when in the cockpit? I've always been bothered by the 'sonar' (as some people call it) effect.

As most of you are aware it's not that realistic to hear a plane sneaking up on your six.

I remember a long time ago that one update disabled it and I saw some big name online aces become easy meat as they relied on 'sonar' heavily. A subsequent update reinstated it and AFAIK it's stayed that way.

So I hope if we do have 'sonar' again that it's a difficulty option that can be turned off.
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Old 11-13-2010, 12:05 PM
Felix K Felix K is offline
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Mr Maddox, could I ask a question about the 6DoF view in SoW?

Can all of the 7 axes (all the 6DOF axes and the FOV axis) be controlled via the joystick's analog axes (such as the the pitch and roll axes)? Of course, not necessarily controlled simultaneously.

Hope my question is clear.

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Old 11-13-2010, 12:18 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Felix K View Post
Mr Maddox, could I ask a question about the 6DoF view in SoW?

Can all of the 7 axes (all the 6DOF axes and the FOV axis) be controlled via the joystick's analog axes (such as the the pitch and roll axes)? Of course, not necessarily controlled simultaneously.

Hope my question is clear.

~
Can
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Old 11-13-2010, 12:33 PM
Felix K Felix K is offline
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Can
Oh, wonderful! And thank you so much for your reply!
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  #6  
Old 11-13-2010, 01:42 PM
Oleg Maddox Oleg Maddox is offline
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Battle of Britain is because
- it wasn't modelled in Il-2.
- It is a good start for the new series that to expand with new titles based on BoB in both directions of historical period of time (more in future).

the second is main definition. It is optimization of development - next would cost less using part of modelled objects from previous title. There is other definitions, but this one is main

Hope this answer is very clear.

Last edited by Oleg Maddox; 11-13-2010 at 01:45 PM.
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Old 11-13-2010, 01:52 PM
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furbs furbs is offline
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Thanks for the answer Oleg, i also thought it was a good and interesting question.
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Old 11-13-2010, 02:03 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Battle of Britain is because
- it wasn't modelled in Il-2.
- It is a good start for the new series that to expand with new titles based on BoB in both directions of historical period of time (more in future).

the second is main definition. It is optimization of development - next would cost less using part of modelled objects from previous title. There is other definitions, but this one is main

Hope this answer is very clear.
Crystal clear The BoB is my favourite period, so I was extremely happy when I first heard that you were modelling it.
The reasons you have stated are very practical, too. I hope that, once SoW is released, campaign-builders will work on a Battle of France addition as this would be great to set the scene before the BoB.
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Old 11-13-2010, 03:28 PM
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major_setback major_setback is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Battle of Britain is because
- it wasn't modelled in Il-2.
- It is a good start for the new series that to expand with new titles based on BoB in both directions of historical period of time (more in future).

the second is main definition. It is optimization of development - next would cost less using part of modelled objects from previous title. There is other definitions, but this one is main

Hope this answer is very clear.
For the British consumer BoB seems like a natural starting point (not that that is a special reason to start there), compared to if it were to start for example in Moscow. So it is good with respect to that market.
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  #10  
Old 11-13-2010, 06:22 PM
Hood Hood is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Battle of Britain is because
- it wasn't modelled in Il-2.
- It is a good start for the new series that to expand with new titles based on BoB in both directions of historical period of time (more in future).

the second is main definition. It is optimization of development - next would cost less using part of modelled objects from previous title. There is other definitions, but this one is main

Hope this answer is very clear.
Both directions? Battle of France, Spain? .......... WWI.....?
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