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IL-2 Sturmovik The famous combat flight simulator.

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Old 11-10-2010, 07:36 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by LoBiSoMeM View Post
Perfect. And today, with joysticks with larger resolutions, we need less and more linear curves, no deadzones and filtering at all. Just little tweaks and avoid big jumps to get smooth input settings.

The great quality leap in this matter don't came from 1C, Oleg, etc, is about hardware producers and our hard work tweaking and modifying the control inputs we use. IL-2 are great in input settings and I believe BoB will be better.

If people have trouble with joystick responsiveness, try the solution I achieve: really cheap and great feel and control:



Ugly and messy, a little "off-topic", but with IL-2 great possibilities in setting control inputs and good FM, I have the feeling I'm in a real Warbird, with little budget, and peole can beggin to imagine solutions with control rods with WWII dimensions and feel what I'm talking about...

Don't blame IL-2 and future BoB FM and interface for input lack of responsiveness, blame your input solution and tweak it! It's easy!
Yes, the difference between stick and control column gives the difference in feel, so making like youy long stick, equal to the long leght of real thing will give way more feels of real control and flight.
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Old 11-10-2010, 07:41 PM
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Bloblast Bloblast is offline
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Oleg,

Did you consider to use person view from parachute?
Would be very nice, also when you can pull the ripcord yourself.

Last edited by Bloblast; 11-10-2010 at 07:48 PM.
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Old 11-10-2010, 07:47 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Bloblast View Post
Oleg,

Did you consider to use person view from parachute?
Would be very nice, also we you can pull the ripcord yourself.
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Old 11-10-2010, 07:48 PM
AWL_Spinner AWL_Spinner is offline
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Quote:
Did you consider to use person view from parachute?
Would be very nice, also we you can pull the ripcord yourself.

On this topic it would be nice if the view didn't cut to externals when you crash. The sudden blackness of fatal impact would have more effect!

Great videos from the show, and great to read all your comments Oleg, I hope you had a good time (even if it was tiring).

For our next "official" update could we please see some bad weather and/or low light? I'd love to see an overcast!

Thanks!

Spinner
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Old 11-10-2010, 08:07 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by AWL_Spinner View Post

For our next "official" update could we please see some bad weather and/or low light? I'd love to see an overcast!

Thanks!

Spinner
When we will be ready to show it - we will show.
We are working right now over the implementation of the all things that programmed in parallel to the main work and that was working well in separate module and working with crashes in engine.
Its why we switched off the most hard weather conditions for the show. There was just 3 types of weather but users found in the full builder the features tunings for the different weather conditions, flows, move of the clouds fronts, etc... and speaking about it at sukhoi.ru... we forgot to swith it off also there before the show....
They found there so many things that we even didn't plan to show nearest time.... and not all features will go in release really.... they simply are going in code for future add-ons and updates by a plan.

Its why I plan step by step making shots in English version of the sim to put them here and to comment myself each feature planned or already done that they found in different places of the sim at the show...
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