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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-05-2010, 09:28 AM
Baron Baron is offline
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Originally Posted by pupaxx View Post
so just memory bottleneck (2 gb)? ...and as previously said we talked about i7 core....but which among them i7 890x 3,33Ghz at 1018€ (my reference seller) or i7 930 2,8Ghz at 240€?
for sure my q6600@3,00Ghz and 8800gt are history.
Great work anyway!

Well, dont dismiss the old quads just yet. Iv read on many ocassions where people stated that they (socket 775 Quads) can outperform the i5-i7 series when it comes to actuall gaming performance.

Dont stare to much on what u and others get in 3DMark Vantage and such. I does not accuratly reflect actuall gaming in any way.
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Old 11-05-2010, 09:39 AM
pupaxx pupaxx is offline
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Well, dont dismiss the old quads just yet. Iv read on many ocassions where people stated that they (socket 775 Quads) can outperform the i5-i7 series when it comes to actuall gaming performance.

Dont stare to much on what u and others get in 3DMark Vantage and such. I does not accuratly reflect actuall gaming in any way.
obviously only when sow will came out we'll be able to judge how it runs and eventually to make Hw changes, I don't want to throw money
unnecessarily. I feel the sow release is closer and closer..
have a good day to everybody....
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  #3  
Old 11-05-2010, 09:41 AM
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Said it before, saying it again. The game is in BETA state, what you have seen performance wise so far is NOT by any means the final state of the game. I can already imagine the surprise of many here when they realise it's runs quite well on even modest hardware configurations LOL!
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Old 11-05-2010, 09:25 AM
Baron Baron is offline
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It works, i wouldn't say it runs from what ive seen, even with just one aircraft it locks up over land.

I was more referring to the pc specs and the "MAXIMUM graphics" part, wich is, in all honesty way more than alot of us expected. Wouldnt u agree?

And 2 more gigs of ram would do alot of differance.
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Old 11-05-2010, 09:37 AM
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I was more referring to the pc specs and the "MAXIMUM graphics" part, wich is, in all honesty way more than alot of us expected. Wouldnt u agree?

And 2 more gigs of ram would do alot of differance.
It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
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Old 11-05-2010, 09:53 AM
Dano Dano is offline
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It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
Simplified:

When the system runs out of available ram it will start paging it to and from the hard drive, because the hard drive is so much slower than ram this is what causes the stutters and FPS issues. Thus adding more memory so that it doesn't need to page will remove the stutters you see over land.
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Old 11-05-2010, 10:06 AM
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It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
To be fair Tree, most games have quite different demands to flightsims in terms of memory, the best comparison I can think of in the sense of sheer size of the terrain map is the Arma series or maybe Oblivion or another one of the big sandbox games. Arma is similarly demanding at high settings and with Oblivion they used a cell system where only the objects in the current cell were rendered with the exception of certain objects specially defined to be shown all the time (and it was still a nightmare to run when it came out).
You're right though, at high settings, fighting a huge formation over land looks like it would be a PC-slaying activity for any current PC. Although we *have* seen one video of a fair few aircraft on screen at a time with the game running smoothly at what are presumably slightly lower settings (and with much less complete terrain) earlier on in development.
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Old 11-05-2010, 10:51 AM
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major_setback major_setback is offline
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----

I did some screencaptures from this video, and corrected for distortion:


































resized:

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Old 11-05-2010, 10:57 AM
ChrisDNT ChrisDNT is offline
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One must see the thing in movement : screenshots look cartoonish, but videos look almost realistic (only critic, the green colors perhaps a little too vivid).

But I repeat, what amazes me at most is the quality of the lighting in the cockpits.
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  #10  
Old 11-05-2010, 12:25 PM
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Rodolphe Rodolphe is offline
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...


There's a "Dark Bow" shadow effect on forest, ahead of this flying No. 302 Polish Fighter Squadron Hurricane. It seems to impact as well the isolated trees.
It's particularly visible around 3'35" and 3'45" on this 720p Full screen video.




...

Last edited by Rodolphe; 11-05-2010 at 12:33 PM.
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