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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-25-2010, 08:02 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Foo'bar View Post
Oleg, we think that we've found an error at the oil temp gauge (Fl20343). The Emil did have a switchable gauge wich can indicate both incoming and outgoing oil temp. For this one have to press the knob in upper right. Those switchable gauges have a description on it "drücken: Eintr.-Temp." (press: incoming temp) I know that the drawing is from 1942, anyway the description on the gauge is missing.

Beside that the scale has to be from 0 to 160°C imho. Please see the attached picture for further informations.
1. It isn't comfirmed by the guys whois doing restoration
2. On my own photos that I did for the E series with 109th (original from Messerschmitt factopry museum, trasferred in USA, flyable.) there is 120.
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  #2  
Old 10-25-2010, 08:14 AM
Flanker35M Flanker35M is offline
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S!

So. We have systems modelled properly. Very good. No start up procedure in initial release, but later possbly as 3rd party addition. Very good. But as the systems are modelled in detail then supposedly even you press the magic "start engine(s)" button I would expect that you STILL have to check fuel and oil pressure, temperatures being good before taxing/take-off. I hate the simple IL-2 way: Press "i", slam the throttle and do not worry aboutany kind of pressures or temperatures, no damage. If systems are modelled in fidelity you SHOULD get penalty if abusing the limits a system operates at.

So from reading Oleg's answers this is what we will have. Real startup, even behind a button for example, but you have to operate the plane within parameters or systems will fail or get damaged. Am I right?
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  #3  
Old 10-25-2010, 08:34 AM
Ltbear Ltbear is offline
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geeez.....some around here should realy get laid or wankz abit.....

We get a game that is maby 100% more detailed in every level and its not enough....

We get engines where a cylinder can get blown or you loose electric power because of a shot over wire......

We get visuals that are werry impressing...

But no its not enough.....

One thing "some" forget here is the things mr maddox talks about between the lines...he uses "not in initial release" alot <----- im not native english speaking and know what that meens....

Instead of all the whambulance calling, relax and enjoy...be happy...the wait will be worth it.....and remember....."not in initial release" DONT MEEN NO!!!

mr maddox.....i buy this game happy as a boy who got hes first kiss....im impressed by the progress so far and know by the history from IL2 series that you dont let the costumers down....

And dont let these wierd statements get to you.....10+ years and so far you and your team have been some of the best in the game producing world to listen and work with us "prob heads"

Get a darn good day.....and atleast you know there is some of us who dont cry like a woman who broke a nail........
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Old 10-25-2010, 08:42 AM
Romanator21 Romanator21 is offline
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I realize that everyone has their own idea of "fun", but honestly, there is nothing "fun" about a flight procedure simulator.

Nothing.
Maybe, but I don't think it's fun to spawn, press I, jam throttle to 100%, and leap into the air, climb for 5 minutes, and then commence TnB for a bit, and then repeat 30 times. If I wanted that, I would be playing Hawx, or Ace Combat 6.

I get so bored of online mash-ups, that sometimes I find myself flying two-hour long sorties in a TB-3 just to keep it interesting.

Now, if the procedures actually meant something, which according to Oleg, are above and beyond anything out there at the moment, coupled with an awesome FM that conveys the "feel" of flight, then we have a real knock-out winner.

I feel that having a complex system is vital in a combat flight sim. Currently in IL-2, the automatic system in a FW-190 doesn't provide anything to a pilot over the La-7's rudimentary one, which can allow it to fly at 100-110 pitch and power all day even without touching the rads. Having to set the right pitch, radiator settings, manifold pressure, before even thinking about commencing a bounce would mean everything in combat, and make things so much more interesting.

In any case, no one's going to force you to lean, or open your intercoolers, or whatever. It's going to be optional, so why worry?
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  #5  
Old 10-25-2010, 10:28 AM
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LukeFF LukeFF is offline
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Originally Posted by Oleg Maddox View Post
1. It isn't comfirmed by the guys whois doing restoration
2. On my own photos that I did for the E series with 109th (original from Messerschmitt factopry museum, trasferred in USA, flyable.) there is 120.
Just as another source of info for German cockpits, including the Bf 109 E:

http://www.cockpitinstrumente.de/Flu...ung/Bilder.htm

http://www.cockpitinstrumente.de/Flu...20Cockpits.htm

I personally don't know what is/should be correct (other than what I wrote above). Nonetheless, it's a website definitely worth checking out. The owner of the site is very friendly and has answered some questions for me in the past.
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Old 10-25-2010, 10:40 AM
Oleg Maddox Oleg Maddox is offline
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Just as another source of info for German cockpits, including the Bf 109 E:

http://www.cockpitinstrumente.de/Flu...ung/Bilder.htm

http://www.cockpitinstrumente.de/Flu...20Cockpits.htm

I personally don't know what is/should be correct (other than what I wrote above). Nonetheless, it's a website definitely worth checking out. The owner of the site is very friendly and has answered some questions for me in the past.
The photo on the first link is from original NII VVS trials doc (at least I have the same in copy of doc). By description in doc about work of gauges - 120 with the link to original German manual (one of the 109th that Russians boght before the war directly from Germany with permision of Hitler).

We will keeep 120 (as well as this gauge also present in other docs for production line of 109th - samples) untill the time when will be more info accessible. At the moment I think there was 120 limit in this gauge for the E series and maybe later it was changed by 160 on final E7 and then F.

Last edited by Oleg Maddox; 10-25-2010 at 10:50 AM.
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  #7  
Old 10-25-2010, 11:38 AM
Foo'bar Foo'bar is offline
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deleted because of error.

Last edited by Foo'bar; 10-25-2010 at 11:49 AM.
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