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#1
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Change all of your in-game Pitch settings (located on the Hardware/Input screen) to 50 (instead of 100) and then come back here and let us know if your turn radius is affected....
Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 Last edited by Aviar; 10-11-2010 at 05:24 PM. |
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#2
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LOL - it was about the "behaves like F16" statement. 80%, btw, does make sense for newbies - helps a lot. |
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#3
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Selection of separate control profiles from within IL2 are planned in one of the team daidalos patches, so people will not have trouble switching settings via alt+tab and having their FFB sticks go dead.
Even better, you could have profiles for single and multi engine aircraft if you have dual throttles. For example, in a single engined aircraft you could have one of the levers function as prop pitch, but in a twin you could have both levers functioning as separate throttles with rotaries being used to control prop pitch for each engine. I'm not 100% sure but i think it's actually going to be in the upcoming 4.10 version. |
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#4
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Well if it is in next patch then we only have between now and forever to wait ... if its in a future patch we may as well expect to be playing the new SoW |
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#5
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I am using the standard version of Saitek X-52. The non-pro version does not offer adjustable input curves, and the default curve produced by the joystick is actually non-linear but exponential for pitch and yaw - a design feature that I can not really understand.
I personally would love to fly with fully linear control settings for pitch and yaw - and if I had rudder pedals, that too - on twist handle, linear response for rudder is untenable. Getting the control response to feel linear (or close to - there's actually a slight logarithmic decrease in my settings toward the middle) requires a bit of trickery, though: Code:
[rts_joystick] 1X=0 133 148 146 144 133 123 115 109 104 100 0 1Y=0 133 148 146 144 133 123 115 109 104 100 0 1Z=0 100 100 100 100 100 100 100 100 100 100 0 1RX=0 100 100 100 100 100 100 100 100 100 100 0 1RY=0 100 100 100 100 100 100 100 100 100 100 0 1RZ=0 10 20 30 40 50 60 70 80 90 100 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 FF=0 As you can see, I manually entered these values into conf.ini, because the in-game interface didn't accept values larger than 100. This setup increases the sensitivity of the stick's by default "limp" center area, bringing it closer to linear response, while keeping the area immediately next to deadzone slightly less sensitive than linear (but more sensitive than the default curve of the stick). As far as I can tell, the default control curves for pitch and yaw on this stick correspond with these settings used with a linear control curve joystick: 1X=0 1 4 9 16 25 36 49 64 81 100 0 If I now want a completely linear output from these inputs, I would want to insert these values in the conf.ini: 1X=0 199 180 163 148 135 124 115 108 103 100 0 in other words 1X=0 (100 + 10^2 - 1) (100 + 9^2 - 1) (100 + 8^2 - 1) ... (100 + 2^2 - 1) (100 + 1^2 - 1) This will cause the Saitek X52 with it's non-linear control curve to behave as a linear control curve in IL-2. With my earlier stick, a Saitek Cyborg Evo with linear control curve, I used pretty much the following curves for pitch and yaw: 1X=0 33 66 82 95 97 98 99 100 100 100 0 and the current curve is basically this, but adjusted for the strange actual input curve of the X-52. I hope someone can find this post useful for setting up their X-52 for IL-2. |
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#6
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I didn't know that could be done. Are the numbers you put into the conf.ini then seen in-game or do they still peak at 100? |
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#7
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Q: - curves: Well, can't we use the pro software then? - non linear: How do you know? Quote:
will try thx. Quote:
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#8
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#9
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Yeah, with the default settings you only have to move the stick like 3/4 of an inch and you get a fast aileron roll, in a real warbird of this era you would be moving the stick close to full deflection, same goes for pitch and yaw.
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#10
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Well, after some more testing i was wrong, all 100 is way toooooo sensitive at the center, so modified my curve, and right now i found a good setting like that
1X=0 40 54 63 69 77 82 87 91 96 100 0 1Y=0 40 54 63 69 77 82 87 91 96 100 0 still tuning to find a better response... |
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