Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-01-2010, 04:11 PM
Splitter Splitter is offline
Approved Member
 
Join Date: Jul 2010
Posts: 431
Default

In other words, people look at screen shots and this video and criticize them even AFTER Oleg and company have said things like "these are old" or "these are WiP".

Thank you for posting the video. I caught some cool things in it but I am sure others will pick it apart even though it is months old.

Splitter
Reply With Quote
  #2  
Old 10-01-2010, 04:16 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

That video was nice, some things you could pick right away For example the muzzle flash when top gunner fires etc. Big improvement over IL-2 there. Also gunners move slower than in IL-2, no more Terminator Snipers at turrets. SoW will be worth the wait, Be Sure!
Reply With Quote
  #3  
Old 10-01-2010, 04:21 PM
Ailantd's Avatar
Ailantd Ailantd is offline
Approved Member
 
Join Date: Nov 2009
Posts: 290
Default

One thing I would like to see in BOB caemras is a not perfect fixed cam in plane view, at least as an option. Not fixed cam, a bit interpolated adds a lot of realism to that kind of views. Allways fixed center aircraft in the screen looks a bit odd to me. Would be that possible in BOB?
Reply With Quote
  #4  
Old 10-01-2010, 04:26 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by Ailantd View Post
One thing I would like to see in BOB caemras is a not perfect fixed cam in plane view, at least as an option. Not fixed cam, a bit interpolated adds a lot of realism to that kind of views. Allways fixed center aircraft in the screen looks a bit odd to me. Would be that possible in BOB?
Currently there is two systems of view. One like in Il-2, another new.
I'm thinking how it rework a bit... the second one.... and more and more see that Il-2 system was the best really.... But in Il-2 system is impossible to control some absolutely new things..

Some "non fixed" camera is in plan. But not ready. First we should fix the bugs, then try to think about such additional for filmmakers features.
Reply With Quote
  #5  
Old 10-01-2010, 04:29 PM
paf paf is offline
Registered Member
 
Join Date: Jan 2010
Posts: 7
Default

Thanks for the update Oleg!
Those Wellington shots are amazing. This plane has such unique lines, and its wonderfully catched in your sim.
Reply With Quote
  #6  
Old 10-02-2010, 12:37 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Nearmiss,

I suggest to limit these threads to 10 pages. IMHO 90% of posts beyond page 10 aren't worth reading, or are simply private quarrels between the usual people, repeating again and again the same 3 concepts and polluting any interesting debate.

Cheers,
Insuber
Reply With Quote
  #7  
Old 10-01-2010, 09:28 PM
Flutter Flutter is offline
Approved Member
 
Join Date: Feb 2010
Posts: 11
Default camera viewpoints

Quote:
Originally Posted by Oleg Maddox View Post
Currently there is two systems of view. One like in Il-2, another new.
I'm thinking how it rework a bit... the second one.... and more and more see that Il-2 system was the best really.... But in Il-2 system is impossible to control some absolutely new things..

Some "non fixed" camera is in plan. But not ready. First we should fix the bugs, then try to think about such additional for filmmakers features.
Oleg,

One viewpoint I have found to be working really nice in another sim is one where the camera flies behind the target airplane (time offset of aircraft track).
Sharp turns will send the target aircraft out of view, but this adds to the dynamic properties of the shot.

Otherwise thank you for the updates

Flutter
Reply With Quote
  #8  
Old 10-01-2010, 09:32 PM
Achilles97 Achilles97 is offline
Registered Member
 
Join Date: Sep 2010
Posts: 10
Default

Looks great. Thank you for the screenshots, video, and your efforts.
Reply With Quote
  #9  
Old 10-01-2010, 09:34 PM
LukeFF's Avatar
LukeFF LukeFF is offline
Approved Member
 
Join Date: Jan 2008
Location: Riverside, California, USA
Posts: 338
Default

Thank you for the update, Oleg. It is much appreciated.

I know the shots are still WIP, and that the best is yet to come.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:26 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.