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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-13-2010, 07:30 AM
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Quote:
Originally Posted by coldboot View Post
Have you considered including integrated voice chat?
Anyone can get TeamSpeak and set it up, but to have this all handled automatically in game, especially assigning players to the correct voice channel based on team, and being able to identify who's talking with displayed names, will drastically improve gameplay and cooperation for those looking to communicate. It's not going to guarantee communication, but it will reduce the barrier to entry. This has been standard in Half-Life 1, 2 and all of their mod descendants for about 10 years now.
I was wondering when someone will bring this up. Excellent idea.


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Originally Posted by swiss View Post
No need we have TS3. It's also impracticable. On events you need to be connected to three or more radio nets(Fighter Group 1, Group 2 & Bombers(1 to X).
Leave that up to the squadrons and their TS3 servers.
On the contrary, it is IMO a must. People today use different VIOP software - from TS to Ventrilo. Why even bother if sou got integrated voice chat. It is a tremendous advantage.

If I meet someone online and I want to have a chat - he gives me his server TS adress, and I then have to exit or alt tab out of the game to connect. Not needed IMO.


TS comes as an advantage in dedicated missions, where you can set up different channels and whispers. For every day use, on online dogfight servers - integrated VOIP sets the bar way higher.
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  #2  
Old 08-13-2010, 08:24 AM
PE_Tigar PE_Tigar is offline
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You guys do know that Il-2 has an integrated voice chat system? It's been buggy at the beginning, and then it kinda just fell back on the priorities list so it wasn't developed further, but it does exist...
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Old 08-13-2010, 10:25 AM
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Why if IL-2 sturmovik have RADIO integrated you use VENTRILLO or TEAMSPEAK?

what is the difference?
what is the problems?
the real RADIO of ww2 airplane is fac simile to TEAM SPEAK?
AND WHY you use Hyperlobby for online connection or use X-fire? IL-2 dedicated and integrated server not good?

in the SoW we use Hyperlobby and TEAM SPEAK? or the situation chanche?
ONLINE PLAY sistem is very complicated?
why not find a solution simple and standart in all world for SoW?

Last edited by Xilon_x; 08-13-2010 at 10:30 AM.
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Old 08-13-2010, 11:22 AM
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We use Ventrilo and Teamspeak because (nowadays at least) they have lower latency and better voice quality. Hyperlobby and Xfire are just server browsers with chat functions. Unless you're suggesting that Il-2 has a good server browser or a chat lobby? Hopefully SoW will have better multiplayer functionality to begin with.
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Old 08-13-2010, 12:14 PM
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WW2 AIRPLANE RADIO-------WHAT TYPE OF RADIO use ITALIAN what type of radio use GERMAN OR AMERICAN OR ENGLISH?



Last edited by Xilon_x; 08-13-2010 at 12:29 PM.
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Old 08-13-2010, 01:25 PM
BadAim BadAim is offline
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My $.02. I don't mind integrated voip, and it would certainly be cool to be able to model radio failures and such. The problem is what do you do before you start the game? TS is (at least with my squadron) our meeting place, where we coordinate and get ready for missions before we fire up the game at all (some times we just bullshit while we do other things). So while I'm not against the Idea, I doubt in game voip will ever be as flexible as a separate app.

What I'd really like to see is integrated voice recognition for the AI, which would allow for much more complex "menus" for commands, I think at this point (I should think) it could be almost like having real time conversations with teammates.
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Old 08-13-2010, 03:35 PM
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Originally Posted by BadAim View Post
TS is (at least with my squadron) our meeting place
Keyword.

Same here, Sturmovik.de is the TS home for pretty much all German speaking freelancers as well as 3 squadrons.

when you go there, you can either go your own squads subchannel and fly with them, or find ppl in the lounge and build an ad hoc team.
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Old 08-13-2010, 03:19 PM
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Originally Posted by T.}{.O.R. View Post
If I meet someone online and I want to have a chat - he gives me his server TS adress, and I then have to exit or alt tab out of the game to connect. Not needed IMO.
EVERY server I know has it's own TS.
Some still used TS2, but as far I know all of them have upgraded by now.
No problem.

Plus, if a squad shows up, they don't want to be in the public channel(radio chaos).

Honestly I think it'd be very complicated to integrate that in the game - unless you want more confusion



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TS comes as an advantage in dedicated missions, where you can set up different channels and whispers. For every day use, on online dogfight servers - integrated VOIP sets the bar way higher.
Chaos, my friend, pure chaos.
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Old 08-13-2010, 09:04 PM
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Originally Posted by swiss View Post
EVERY server I know has it's own TS.
Some still used TS2, but as far I know all of them have upgraded by now.
No problem.

Plus, if a squad shows up, they don't want to be in the public channel(radio chaos).

Honestly I think it'd be very complicated to integrate that in the game - unless you want more confusion
How long have you played IL2? Did you as a novice player have a squadron?

I have been playing IL2 online exclusively for 4 years. Last 2 I am inactive (take a wild guess why...), and I can't count how many times it would have been more useful to tell someone what to do than type it. Not to mention what impact it would have on "instant ad-hoc teamwork".

I am fully aware what benefits lie behind squad based TS / Ventrilo communication. But - people that are a part of the squadrons make for less than 10% of online players. I would bet even less than that. And those people generally stick to their TS servers, even when not playing (flying in this case) on their own server. Integrated VOIP would also enable you to communicate on different areas - with people on your TS server and with someone you need to communicate with. "Clear my six" takes mere seconds to shout compared to typing.

I could go on with benefits of integrated VIOP if you'd like.

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Originally Posted by swiss View Post
Chaos, my friend, pure chaos.
Nothing that can't be avoided by server settings and good administrator interface. Or simply an option to turn the thing off.
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Old 08-13-2010, 09:59 PM
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Originally Posted by T.}{.O.R. View Post
and I can't count how many times it would have been more useful to tell someone what to do than type it. Not to mention what impact it would have on "instant ad-hoc teamwork".
Again - every server I know has it's own TS - you have to join it though.

What is the difference to integrated voip?

More expensive to develop, royalties and stuff like that. I suggest they save that money and use it where it's more needed.
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