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IL-2 Sturmovik The famous combat flight simulator.

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Old 07-09-2010, 12:50 PM
Foo'bar Foo'bar is offline
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Originally Posted by ChrisDNT View Post
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.
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Old 07-09-2010, 12:54 PM
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philip.ed philip.ed is offline
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What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.

Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part.
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Old 07-09-2010, 01:38 PM
lbuchele lbuchele is offline
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Originally Posted by philip.ed View Post
Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part.
IF SOW ended looking a bit not so nice than WoP in graphics , it will make sense, because WoP is all about graphics, nothing more ( I play it for three days , never fired again, because it´s not my cup of tea, really)
And SOW probably will use more realistic looking , WOP is more hollywoodish with all that green filter, impressive but I felt like I was in Mars or something...)
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Old 07-09-2010, 01:46 PM
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I know what you mean about WoP's filter, but take RoF...if it had hedgerows it could look photographic. From what Oleg said, this is meant to look photographic, but I don't think those trees look bery good at the 'mo.
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Old 07-09-2010, 01:57 PM
hed hed is offline
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Nice pictures, Oleg!

Btw, what do you think about "outerra project". They have very good looking engine for seamless planet rendering from space down to the surface.

Example is here:
http://www.youtube.com/user/lhrabcak.../0/TVjCetERjN8
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Old 07-09-2010, 02:02 PM
johnnypfft johnnypfft is offline
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Time lapse movie


The fire looks excellent!!
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Old 07-09-2010, 02:05 PM
Dano Dano is offline
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Nice pictures, Oleg!

Btw, what do you think about "outerra project". They have very good looking engine for seamless planet rendering from space down to the surface.

Example is here:
http://www.youtube.com/user/lhrabcak.../0/TVjCetERjN8
Oleg has already made comments on it in last weeks update thread.
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Old 07-09-2010, 02:26 PM
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choctaw111 choctaw111 is offline
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Oleg, are the atmospheric conditions being done in 1940 standards?
What I mean to say is that there was a lot less air pollution back then.
I also wanted to say that so many elements are being so well done are really coming together to make something unprecedented and truly extraordinary
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Old 07-09-2010, 01:54 PM
335th_GRExandas 335th_GRExandas is offline
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A big issue will be how far you can spot a boogie and what this has to do with the graphics card power.

As you all know in a dogfight the first advantage is to see the enemy before he sees you!!
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